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An Entity of Type : dbkwik:resource/9H0Trp_zMvcIk-yQK1hGAg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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  • Interception
  • Interception
  • Interception
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  • Interception is the sixth campaign mission of Ace Combat Xi: Skies of Incursion.
  • Interception a song from F.E.A.R. First Encounter Assault Recon. The song is track 29 on the unofficial soundtrack and was composed by Nathan Grigg. This tune played, when Point Man wondering around and avoiding being pinned by the ATC Defense Turret.
  • It takes place on the Venezuelan coast. The S.A.S. squad must move through the jungle to the river bed where they use a Javelin to destroy the Insurgent convoy that was escorting the rogue nuclear device. Then, they are extracted by a boat on a smaller river after fending off attacking enemies.
  • interception is
  • An interception or pick is a move involving a pass, either by foot or hand, being caught by an opposition player, who usually gains possession for his team. It is commonly used in football, including Canadian and American football, as well as rugby league, rugby union, Australian rules football and Gaelic football.
  • Interception - вызов из мобильной игры «Transformers Battle Game», проводившийся с 3 по 8 апреля 2015 года.
  • |} This is part 3 of 6 in the Signature Quest series for Flowing Cape of the Dark Lord.
  • Enter The Mirror of Lyss from Dzagonur Bastion. Talk to Scout Dehra who will then follow you and fight alongside you, but will not appear as an ally in the party list. If she dies, the quest will not be affected, and she will reappear in her usual spot after the quest. Follow the quest marker south to where the shipment is located, guarded by a large contingent of Kournan Guards and wipe them out. The quest will be complete once they are all killed, you can then map travel back to claim your reward.
  • "Interception", located in Butterscotch, is the 19th (counting each multiple-choice level as only one, not counting bonus levels) and penultimate level of the Dungeon Keeper 2 campaign. In this level, the goal is to capture all three Princes and convert them to your side in the torture chamber. If even one dies, or escapes, the realm is lost.
  • Un datapad trouvé dans la base de la Résistance indique que certains convois de ravitaillement ne sont toujours pas arrivés. Une enquête permettrait de tirer la situation au clair.
  • Une interception est une manoeuvre qui consiste a détruire une flotte dès son arrivée sur une planète/lune. On parle souvent d'interception lors d'attaques, lorsque vous êtes attaqué par un ennemi, vous pouvez demander à un allié de faire stationner sa flotte sur la planète qui va être attaquée, et de la faire arriver quelque seconde avant l'impacte. De manière à ce que l'attaquant n'ai pas le temps de faire "retour de flotte" et que sa flotte soit détruite.
  • The map has four communication towers acting as capture locations, labelled A, B, C and D, with all of the locations starting out under enemy control. Players capture each location by standing within a tower's capture radius until the tower switches over to Tenno control, however if enemies are within the capture radius the point will be in a "Conflict" state, preventing the player from capturing said point unless all enemies in it are killed. Enemies can capture player-controlled towers by activating one of two nearby control consoles per capture point, which triggers an alarm the player can hear. If a player kills the enemy activating the console the point will not be captured. Capture Points are rewarded to the Tenno and the enemy at a rate proportional to the number of towers in their
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Level
  • 65(xsd:integer)
Length
  • 444.0
Summary
  • Comprehensive powers over channel and point-to-point radio.
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  • Héléus
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  • Loping Plains
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  • y
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  • Nightfall
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prereq
  • Lupine Elimination
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  • 25(xsd:integer)
jcat
  • Signature
récompense
  • 1(xsd:integer)
  • 2(xsd:integer)
  • 250(xsd:integer)
Название
  • Interception
Passive
  • yes
  • *+180 Lock *After locking an enemy: **+60 Lock
  • *+60 Lock *After locking an enemy: **+20 Lock
Изображение
  • 250(xsd:integer)
Unlock
  • 15(xsd:integer)
lieu
  • Bastion de Dzagonur
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Дата
  • --04-08
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