About: Lanternas   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

— Leo VI the Wise, Tactica Ch XIX.4 Although only marginally better as regards to armour, speed and hitpoints to the cog, the strength of the lantern galley ingame is in fact its armament. With its complement of long-bore, forward-facing guns known as sakers, the lantern galley has the strongest non-siege, non-suicide attack available to many ships. A fleet of lantern galleys bearing superguns is as fearsome as the cost required to maintain them — only nations with a strong degree of centralisation of power may arm and deploy such weapons of mass destruction, due to the need for a professional rower corps (and possibly impressment when rowers become costly). Lantern galleys are the favourite units of Sicilians and Andalusians, because of the lack of political penalty incurred in furnishing

AttributesValues
rdf:type
rdfs:label
  • Lanternas
rdfs:comment
  • — Leo VI the Wise, Tactica Ch XIX.4 Although only marginally better as regards to armour, speed and hitpoints to the cog, the strength of the lantern galley ingame is in fact its armament. With its complement of long-bore, forward-facing guns known as sakers, the lantern galley has the strongest non-siege, non-suicide attack available to many ships. A fleet of lantern galleys bearing superguns is as fearsome as the cost required to maintain them — only nations with a strong degree of centralisation of power may arm and deploy such weapons of mass destruction, due to the need for a professional rower corps (and possibly impressment when rowers become costly). Lantern galleys are the favourite units of Sicilians and Andalusians, because of the lack of political penalty incurred in furnishing
dcterms:subject
Row 9 info
  • *30px|Absolutism|link=Senate#Absolutism|Absolutism link=Senate#Politics|Politics *link=Fort#bombardment|Bombardment|30px link=Fort#Fortification upgrades|Fortification *Upgrade of War Cog
Row 8 info
  • Rather high
Row 4 info
  • Medium
Row 10 title
  • Factions available
Row 7 title
  • Unit move and creation speed
Row 1 info
  • Super heavy ship
Row 8 title
  • Unit HP
Row 4 title
  • Armour
Row 9 title
  • Technological requirements
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Row 6 info
  • *Extreme *Medium LOS
Row 1 title
  • Unit type
Row 5 info
  • *Pop cost: 3 *Resource cost: 40 link=Resources#Metal|Metal; 40link=Resources#Timber|Timber; 1link=Resources#Knowledge|Knowledge *Ramp cost: 2 link=Resources#Metal|Metal; 2link=Resources#Timber|Timber
Row 2 title
  • Built/trained at
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  • Range
Row 10 info
Row 5 title
  • Production cost
Row 3 info
  • Brutal; explosive shell
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  • Damage and weapon type
Row 7 info
  • *Unit movement speed: medium *Creation speed: rather slow
Box Title
  • Lanternas: Vital statistics
dbkwik:ronriseofki...iPageUsesTemplate
imagewidth
  • 96(xsd:integer)
abstract
  • — Leo VI the Wise, Tactica Ch XIX.4 Although only marginally better as regards to armour, speed and hitpoints to the cog, the strength of the lantern galley ingame is in fact its armament. With its complement of long-bore, forward-facing guns known as sakers, the lantern galley has the strongest non-siege, non-suicide attack available to many ships. A fleet of lantern galleys bearing superguns is as fearsome as the cost required to maintain them — only nations with a strong degree of centralisation of power may arm and deploy such weapons of mass destruction, due to the need for a professional rower corps (and possibly impressment when rowers become costly). Lantern galleys are the favourite units of Sicilians and Andalusians, because of the lack of political penalty incurred in furnishing their super-light corsairs. Bear in mind that while lantern galleys may have powerful guns and are long enough to outstrip war cogs, they have one enemy. That enemy is the fire ship, and so a fleet of war galleys must always have barque-type vessels on its flanks to cover them. It is also to be noted that Carracks, while outranged by a lantern galley's firepower, have the benefit of enhanced armour and toughness as well as more accurate multiple guns, thus making the odds between carracks and lantern galleys somewhat more evenly matched. In such cases, the best technique for a lantern galley would be for it to fire its guns, and then move to make way for another rank of lantern galleys to open fire. Nevertheless, the firepower and of lantern galleys means that they are excellent at taking out castles — a sufficiently huge fleet will easily reduce a castle to rubble. Historically, although cogs were relatively mobile, the ongoing post-mediaeval arms race demanded more guns and more powder to load them, outstripping the capabilities of cogs. The lantern galley was thus a stopgap version for many nations until larger vessels such as frigates or galleons could be discovered. Even so, the galley's ability to move independent of the wind meant that it was guaranteed a very long shelf life, and even the introduction of larger and more spacious vessels such as carracks (which proved their worth over Indian and Egyptian galleys at Diu) didn't prevent the galley from distinguishing themselves at Lepanto in 1571 or at Gangut in the Baltic Sea in 1714. Indeed, the last battle fought where galleys were brought out to face the foe was at the Siege of Copenhagen during the Napoleonic Wars.
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