About: Kung Jin/Moveset   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Fatalities: * Target Practice (Close): Down Forward Down Back 2. * Pinned Down (Mid): Forward Back Down Down 1. * Stage Fatality (Close): Up Down Forward 4. Brutalities: * A Little Heart (Universal): Go 7 seconds without being hit during final round, must be sweep distance from opponent, final hit must come from Straight Arrow. * Round About (Universal): Preform 3 Cartwheel Drops during match, final hit must come from Cartwheel Smash. * Where'd You Go (Universal): Use 3 level interactions, final hit must come throw. * Bullseye (Ancestral Variation): Use every quiver type, must be at sweep distance, final hit must come from Air Down Arrow and connect with opponent's head. * Burnt Out (Bojutsu Variation): Opponent must be in the air when Bo Flame connects final hi

AttributesValues
rdfs:label
  • Kung Jin/Moveset
rdfs:comment
  • Fatalities: * Target Practice (Close): Down Forward Down Back 2. * Pinned Down (Mid): Forward Back Down Down 1. * Stage Fatality (Close): Up Down Forward 4. Brutalities: * A Little Heart (Universal): Go 7 seconds without being hit during final round, must be sweep distance from opponent, final hit must come from Straight Arrow. * Round About (Universal): Preform 3 Cartwheel Drops during match, final hit must come from Cartwheel Smash. * Where'd You Go (Universal): Use 3 level interactions, final hit must come throw. * Bullseye (Ancestral Variation): Use every quiver type, must be at sweep distance, final hit must come from Air Down Arrow and connect with opponent's head. * Burnt Out (Bojutsu Variation): Opponent must be in the air when Bo Flame connects final hi
dcterms:subject
dbkwik:mortalkomba...iPageUsesTemplate
TAB
  • Gallery
  • Overview
  • Moveset
  • Alternative Timeline
  • Fatality Theater
abstract
  • Fatalities: * Target Practice (Close): Down Forward Down Back 2. * Pinned Down (Mid): Forward Back Down Down 1. * Stage Fatality (Close): Up Down Forward 4. Brutalities: * A Little Heart (Universal): Go 7 seconds without being hit during final round, must be sweep distance from opponent, final hit must come from Straight Arrow. * Round About (Universal): Preform 3 Cartwheel Drops during match, final hit must come from Cartwheel Smash. * Where'd You Go (Universal): Use 3 level interactions, final hit must come throw. * Bullseye (Ancestral Variation): Use every quiver type, must be at sweep distance, final hit must come from Air Down Arrow and connect with opponent's head. * Burnt Out (Bojutsu Variation): Opponent must be in the air when Bo Flame connects final hit. * Decapitator (Shaolin Variation): Guide Chakram to opponent's head and shins, final hit must come from Chakram.
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