About: Thieving skill training dummy   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

When deployed, a thieving training dummy is placed on the ground. It can be placed in most locations, excluding banks, the wilderness and or certain minigames. The dummy lasts for 5 practices and can be used by other players who will receive 10% of the experience. The level displayed by the deployed dummy corresponds to the Thieving level of the owner. Thieving training dummies, like all other non-combat skill training dummies, can be converted at a 3:2 ratio into other skill training dummies.

AttributesValues
rdf:type
rdfs:label
  • Thieving skill training dummy
rdfs:comment
  • When deployed, a thieving training dummy is placed on the ground. It can be placed in most locations, excluding banks, the wilderness and or certain minigames. The dummy lasts for 5 practices and can be used by other players who will receive 10% of the experience. The level displayed by the deployed dummy corresponds to the Thieving level of the owner. Thieving training dummies, like all other non-combat skill training dummies, can be converted at a 3:2 ratio into other skill training dummies.
Examine
  • Deploy this to create an elite training dummy, on which to train your Thieving.
Tradeable
  • No
convert
  • 1000(xsd:integer)
Equipable
  • No
alchable
  • No
destroy
  • Are you sure you want to destroy your Treasure Hunter prize? You cannot reclaim it.
disassembly
  • No
Quest
  • No
kept
  • always
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Stackable
  • No
Name
  • Thieving skill training dummy
Value
  • 1(xsd:integer)
Members
  • Yes
Weight
  • 2(xsd:integer)
Update
  • Treasure Hunter - Thieving and Slayer Skilling Dummies
ID
  • 36194(xsd:integer)
Release
  • 2015-12-31(xsd:date)
abstract
  • When deployed, a thieving training dummy is placed on the ground. It can be placed in most locations, excluding banks, the wilderness and or certain minigames. The dummy lasts for 5 practices and can be used by other players who will receive 10% of the experience. The level displayed by the deployed dummy corresponds to the Thieving level of the owner. Thieving training dummies, like all other non-combat skill training dummies, can be converted at a 3:2 ratio into other skill training dummies.
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