The Handy Watchbeast can attempt a variety of things, probably some of them involving 9 Attacks of Opportunity per round. When those fail, the Handy Watchbeast can use Break Time to run away.
| Attributes | Values |
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| rdfs:label
| - Handy Watchbeast (3.5e Monster)
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| rdfs:comment
| - The Handy Watchbeast can attempt a variety of things, probably some of them involving 9 Attacks of Opportunity per round. When those fail, the Handy Watchbeast can use Break Time to run away.
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| Summary
| - A terrifying, yet easily tricked wielder of time
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| dcterms:subject
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| author name
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| Will
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| Fort
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| clvl
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| DEX
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| feats
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| Listen
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| Melee
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| init
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| str
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| touch
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| CHA
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| BAB
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| sq
| - Evasion, Break Time, Bend Time, Improved Grab
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| spd
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| Wis
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| dbkwik:dungeons/pr...iPageUsesTemplate
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| date created
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| Skills
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| AL
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| Status
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| Name
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| Type
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| spot
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| acmods
| - +1 natural, +2 deflection, +8 dexterity
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| con
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| flat
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| cr
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| san
| - Evasion
- Bend Time
- Break Time
- Improved Grab
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| HD
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| AC
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| Lang
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| int
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| sad
| - If the Handy Watchbeast succeeds on a Reflex save for half damage, it takes no damage instead.
- The Handy Watchbeast can sacrifice one of its watches as a swift action in order to gain an extra turn, as per time stop, but only for 1 turn. Sacrificing a watch gives the Handy Watchbeast a negative level.
- The Handy Watchbeast can release stored energy in its watches as a swift action. It takes 1 point of nonlethal damage, but gets a +10 bonus to Dexterity for the round.
- The Handy Watchbeast can initiate a grapple whenever it hits with a melee attack.
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| grp
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| HP
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| ref
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| Size
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| abstract
| - The Handy Watchbeast can attempt a variety of things, probably some of them involving 9 Attacks of Opportunity per round. When those fail, the Handy Watchbeast can use Break Time to run away.
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