About: Green Smiley Walker (OS)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This is the weakest enemy in the game (if the enemies with no attacks are considered stronger), and one of the very first a player will likely kill. It also has the lowest gold drop. It has a very short range (about as much as a Boxer) and if the player is using a Gladiator (or a character with a further attack range), the only way it can reach the characters to attack is if a character is dragged within the enemies' range, or if it manages to walk towards the character before it is killed. Either way, it will only be able to get from usually 1 or 2 hits (3 depending on the class or the enemy's luck) in before the character automatically kills it. The bait strategy can be useful against this enemy, though any ranged weapon should be able to bring it down with little to no damage. Due to th

AttributesValues
rdfs:label
  • Green Smiley Walker (OS)
rdfs:comment
  • This is the weakest enemy in the game (if the enemies with no attacks are considered stronger), and one of the very first a player will likely kill. It also has the lowest gold drop. It has a very short range (about as much as a Boxer) and if the player is using a Gladiator (or a character with a further attack range), the only way it can reach the characters to attack is if a character is dragged within the enemies' range, or if it manages to walk towards the character before it is killed. Either way, it will only be able to get from usually 1 or 2 hits (3 depending on the class or the enemy's luck) in before the character automatically kills it. The bait strategy can be useful against this enemy, though any ranged weapon should be able to bring it down with little to no damage. Due to th
Head
  • Smiley
Attack
dcterms:subject
Drops
head colour
  • 32(xsd:integer)
Agi
  • 50(xsd:integer)
peak exp
  • 100(xsd:integer)
body colour
  • 996633(xsd:integer)
peak lvl
  • 1(xsd:integer)
ExpAGI
  • 95(xsd:double)
LV
  • 1(xsd:integer)
dbkwik:danball/pro...iPageUsesTemplate
Gold
  • 1(xsd:integer)
Range
  • 20(xsd:integer)
Movement
  • walking
Name
  • Green Smiley Walker
N
  • 1(xsd:integer)
Exp
  • 100(xsd:integer)
Link
  • Green Smiley Walker
at
  • 1(xsd:integer)
Species
  • Walker
Icon
  • Green Smiley Walker .png
to
  • 11(xsd:integer)
from
  • 1(xsd:integer)
IMG
  • Green Smiley Walker .png
LP
  • 10(xsd:integer)
Location
  • Opening Street
abstract
  • This is the weakest enemy in the game (if the enemies with no attacks are considered stronger), and one of the very first a player will likely kill. It also has the lowest gold drop. It has a very short range (about as much as a Boxer) and if the player is using a Gladiator (or a character with a further attack range), the only way it can reach the characters to attack is if a character is dragged within the enemies' range, or if it manages to walk towards the character before it is killed. Either way, it will only be able to get from usually 1 or 2 hits (3 depending on the class or the enemy's luck) in before the character automatically kills it. The bait strategy can be useful against this enemy, though any ranged weapon should be able to bring it down with little to no damage. Due to the low LP, this enemy is great for getting EXP for teams below level 10. It's also great for getting Onigiris.
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