To cast this spell, the caster must succeed at a ranged touch attack. If the Target is within close range, he is spattered with a glob of lava that deals 1d6 fire damage per caster level (Maximum 20d6). On the following round he takes half that damage again as the lava cools. If the Target is within medium range, he is hit with a half hardened hunk of lava rock and he takes 1d6 damage per caster level (Maximum 20d6); half the damage is fire and the other half is bludgeoning. On the following round, he takes half the fire damage (or a quarter of all damage) again as the lava cools.
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rdfs:label
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rdfs:comment
| - To cast this spell, the caster must succeed at a ranged touch attack. If the Target is within close range, he is spattered with a glob of lava that deals 1d6 fire damage per caster level (Maximum 20d6). On the following round he takes half that damage again as the lava cools. If the Target is within medium range, he is hit with a half hardened hunk of lava rock and he takes 1d6 damage per caster level (Maximum 20d6); half the damage is fire and the other half is bludgeoning. On the following round, he takes half the fire damage (or a quarter of all damage) again as the lava cools.
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Comp
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Summary
| - You strike the target with a stream of lava, who suffers different effects depending upon how close they are.
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subschool
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dcterms:subject
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author name
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LVL
| - Druid 6, Sorcerer/Wizard 5
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casttime
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dur
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dbkwik:dungeons/pr...iPageUsesTemplate
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T
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Range
| - Close , Medium , Long , See Text
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date created
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Status
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Name
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SR
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DESC
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School
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abstract
| - To cast this spell, the caster must succeed at a ranged touch attack. If the Target is within close range, he is spattered with a glob of lava that deals 1d6 fire damage per caster level (Maximum 20d6). On the following round he takes half that damage again as the lava cools. If the Target is within medium range, he is hit with a half hardened hunk of lava rock and he takes 1d6 damage per caster level (Maximum 20d6); half the damage is fire and the other half is bludgeoning. On the following round, he takes half the fire damage (or a quarter of all damage) again as the lava cools. If the Target is within long range, he is hit with a giant volcanic rock, he takes 1d6 bludgeoning damage per caster level (Maximum 15d6). Focus: A small piece of volcanic glass. Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard.. Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Druid.
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