Attributes | Values |
---|
rdf:type
| |
rdfs:label
| - Kongra
- Kongra
- Kongra
- Kongra
- Kongra
|
rdfs:comment
| - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
|
isarenaboss
| |
immunities
| |
walksaround
| |
strongagainst
| |
implemented
| |
Behavior
| - Kongras will run away from attackers at 10 hp. They can move items that are in their way.
- Kongras will run away from attackers at 10 hp. They can move items that are in their way.
|
weakagainst
| - Ice Damage and Death Damage .
|
creatureclass
| - Mammals
- Mammals
- Säugetiere
- Mammals
|
bestiaryclass
| |
dbkwik:resource/KDWQIJyofopt_TEwat9zHw==
| - In Banuta, nord-östlich von Port Hope ; Arena- und Zoo Quarter.
|
senseinvis
| |
paraimmune
| |
fireDmgMod
| |
convince
| |
deathDmgMod
| |
iceDmgMod
| |
immuneto
| |
behaviour
| - Kongras will run away from attackers at 10 hp. They can move items that are in their way.
|
walksthrough
| |
Summon
| |
actualname
| |
hpDrainDmgMod
| |
holyDmgMod
| |
energyDmgMod
| |
physicalDmgMod
| |
dbkwik:resource/fLaS6bdHI8Fb-sGACxFv0w==
| |
dbkwik:resource/gfMs7drVMm9UhEi8YEGrLQ==
| |
MaxDmg
| |
earthDmgMod
| |
pushable
| |
bestiarylevel
| |
pushobjects
| |
isboss
| |
bestiarytext
| - The mighty Kongras are like mountains made of flesh and muscles. These enormous apes are incredibly strong and quite agile for their mass and size. They seem to be the warriors of the apes that live in the deepest jungle and raid the human settlements from time to time. In its anger a Kongra is able to rip out small trees and to break bones as if they weretwigs. The sight of an enraged, storming Kongra can make even an experienced warrior tremble. The dark and massive figure reaches a threatening speed in its attacks. Relying mainly on its strength, a Kongra rarely uses any weapons. Occasionally, the ape warrior uses stones of different sizes or branches as makeshift weapons, but usually it relies on its hammer-like fists and the clout of its powerful arms.
|
bestiaryname
| |
drownDmgMod
| |
illusionable
| |
Loot
| |
primarytype
| |
dbkwik:resource/HUMdm7XRYE0NwnJ9MzbXhw==
| |
dbkwik:resource/LliROgmc8ok4aZZHw3Q3jg==
| |
dbkwik:resource/NoDDUrGIGvdRVSi0U6J5iQ==
| |
dbkwik:resource/XAB6G8SCOzHs7dx_VrOTkA==
| - "Ungh! Ungh!"; "Hugah!"; "Huaauaauaauaa!".
|
dbkwik:es.tibia/pr...iPageUsesTemplate
| |
dbkwik:sv.tibia/pr...iPageUsesTemplate
| |
dbkwik:tibia/prope...iPageUsesTemplate
| |
Article
| |
Speed
| |
Armor
| |
Name
| - Kongra
- Kongra
- Kongra
- Kongra
|
Abilities
| |
dbkwik:de.tibia/pr...iPageUsesTemplate
| |
dbkwik:resource/kN4hZo-P2C25BZeuSt0Qmw==
| - Sie sind die Ritter unter den Affen. Sie treten häufig mit Merlkins und Sibangs auf.
|
Exp
| |
Ratio
| - 0(xsd:integer)
- 338(xsd:integer)
|
dbkwik:resource/bZ3DMGzsTARAM82mWELLJA==
| - Kongras rennen vor dir weg, wenn sie nur noch 10 hp haben. Sie können Items bewegen, wenn ihnen welche im Weg sind.
|
dbkwik:resource/8iW3mnhcTLgoo8dK2eX5Pg==
| |
dbkwik:resource/lw0RnRKM6E5fs4CWo-xmbg==
| |
dbkwik:resource/v3XUIbo40UtaRfrwi3JUTA==
| - Paladine: Paladine sollten im Kreis um Bäume rennen, während sie den Kongra abschiessen.
- Magier: Da Kongras normalerweise in Gruppen mit anderen Affen auftreten, sollte man die Kongras mit dem Stab angreifen und Avalanche-Runen benutzen um so viele andere Affen wie möglich zuschwächen. Low-level Magier sollten ein oder zwei Monks beschwören und mit Eis oder Tod-Schaden angreifen.
- Ritter: Ritter sollten keine Probleme mit Kongras haben. Aber ihr werdet einen Schildbruch erleiden, wenn euch mehrere Sibangs angreifen.
|
plural
| |
Notes
| - These apes like to hit hard and often appear along with Sibangs or Merlkins.
- These apes like to hit hard and often appear along with Sibangs or Merlkins.
|