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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Computer graphics are

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  • Computer graphics
  • Computer Graphics
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  • Computer graphics are
  • Computer graphics is an Occupation normally listed under Art Department or Visual Effects. If the credits directly indicate it, then it might also be listed under Other Crew or Special Effects.
  • This page contains resources about Computer Graphics in general. More specific information is included in each subfield.
  • Computer graphics (CG) is the field of visual computing, where one utilizes computers both to generate visual images synthetically and to integrate or alter visual and spatial information sampled from the real world. The first major advance in computer graphics was the development of Sketchpad in 1962 by Ivan Sutherland. Perhaps the first use of computer graphics specifically to illustrate computer graphics was in Futureworld (1976), which included an animation of a human face and hand--produced by Ed Catmull and Fred Parke at the University of Utah.
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abstract
  • Computer graphics (CG) is the field of visual computing, where one utilizes computers both to generate visual images synthetically and to integrate or alter visual and spatial information sampled from the real world. The first major advance in computer graphics was the development of Sketchpad in 1962 by Ivan Sutherland. This field can be divided into several areas: real-time 3D rendering (often used in video games), computer animation, video capture and video creation rendering, special effects editing (often used for movies and television), image editing, and modeling (often used for engineering and medical purposes). Development in computer graphics was first fueled by academic interests and government sponsorship. However, as real-world applications of computer graphics in broadcast television and movies proved a viable alternative to more traditional special effects and animation techniques, commercial parties have increasingly funded advances in the field. It is often thought that the first feature film to use computer graphics was 2001: A Space Odyssey (1968), which attempted to show how computers would be much more graphical in the future. However, all the "computer graphic" effects in that film were hand-drawn animation, and the special effects sequences were produced entirely with conventional optical and model effects. Perhaps the first use of computer graphics specifically to illustrate computer graphics was in Futureworld (1976), which included an animation of a human face and hand--produced by Ed Catmull and Fred Parke at the University of Utah.
  • Computer graphics are
  • Computer graphics is an Occupation normally listed under Art Department or Visual Effects. If the credits directly indicate it, then it might also be listed under Other Crew or Special Effects.
  • This page contains resources about Computer Graphics in general. More specific information is included in each subfield.
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