About: Ghost in the Shell: Stand Alone Complex (video game)   Sponge Permalink

An Entity of Type : dbkwik:resource/P523CCUvdd3wqfAWjdsdQg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Ghost in the Shell: Stand Alone Complex is the title of a pair of video games based on the cyberpunk anime of the same name, a third person action game, released for the PlayStation 2, and a first-person shooter game, released for the PlayStation Portable.

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rdf:type
rdfs:label
  • Ghost in the Shell: Stand Alone Complex (video game)
rdfs:comment
  • Ghost in the Shell: Stand Alone Complex is the title of a pair of video games based on the cyberpunk anime of the same name, a third person action game, released for the PlayStation 2, and a first-person shooter game, released for the PlayStation Portable.
  • The games take place in the year 2030, between the stories told in Ghost in the Shell: Stand Alone Complex and Ghost in the Shell: S.A.C. 2nd GIG. In the year 2030, cybercrime, espionage and terrorism plague a society lost between humanity and technology. As one of the trusted members of the government organisation known as Section 9, Major Motoko Kusanagi must uncover the truth behind a mysterious case known only as T.A.R. Playable characters include: * Major Motoko Kusanagi * Batou
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Platforms
Num
  • 919632(xsd:integer)
Series
Name
  • Ghost in the Shell: Stand Alone Complex
  • Ghost in the Shell: Stand Alone Complex Music Archive Sound Files
Genre
Type
  • /console/ps2
Ratings
  • PlayStation 2
  • PSP
Caption
  • Stand Alone Complex PSP cover in North America
Title
  • Ghost in the Shell: Stand Alone Complex
Media
  • 1(xsd:integer)
Modes
ID
  • 442800(xsd:integer)
  • 259200.0
Released
  • PlayStation 2
  • --03-04
  • --09-15
Developer
abstract
  • Ghost in the Shell: Stand Alone Complex is the title of a pair of video games based on the cyberpunk anime of the same name, a third person action game, released for the PlayStation 2, and a first-person shooter game, released for the PlayStation Portable.
  • The games take place in the year 2030, between the stories told in Ghost in the Shell: Stand Alone Complex and Ghost in the Shell: S.A.C. 2nd GIG. In the year 2030, cybercrime, espionage and terrorism plague a society lost between humanity and technology. As one of the trusted members of the government organisation known as Section 9, Major Motoko Kusanagi must uncover the truth behind a mysterious case known only as T.A.R. Playable characters include: * Major Motoko Kusanagi * Batou Levels are separated along the two parallel parts of the Section 9 investigation that forms the basis of the storyline, with some sections following Batou's experiences and others recounting Kusanagi's solo journey to the region where the plot appears to originate from. Gameplay uses a third person perspective, and players use a variety of weapons, including the ability to ghost-hack opponents, in order to progress. Kusanagi's levels tend to require the player to use her agility to progress to a much greater degree than Batou's levels, which tend to feature a focus on more heavy firepower. Media response was generally positive, but reserved, citing the high quality graphics and enjoyable, action-packed gameplay but noting the slightly awkward controls, lack of any real innovation and the failure to use the license to its full potential, for example not using hacking as a more advanced, useful or integral gameplay feature.
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