Hit Dice: 4d8+12 (30 hp) Initiative: +1 Speed: 20 ft. (4 squares), swim 90 ft. Armor Class: 19 (+1 Dex, +8 natural), touch 11, flat-footed 18 Base Attack/Grapple: +3/+6 Attack: Slam +6 melee (1d8+4) Full Attack: Slam +6 melee (1d8+4) Space/Reach: 5 ft./5 ft. Special Attacks: Water mastery, drench, vortex Special Qualities: Darkvision 60 ft., elemental traits Saves: Fort +7, Ref +2, Will +1 Abilities: Str 16, Dex 12, Con 17, Int 4, Wis 11, Cha 11 Skills: Listen +3, Spot +4 Feats: Cleave, Power Attack Environment: Elemental Plane of Water Organization: Solitary Challenge Rating: Treasure: None
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| - Hit Dice: 4d8+12 (30 hp) Initiative: +1 Speed: 20 ft. (4 squares), swim 90 ft. Armor Class: 19 (+1 Dex, +8 natural), touch 11, flat-footed 18 Base Attack/Grapple: +3/+6 Attack: Slam +6 melee (1d8+4) Full Attack: Slam +6 melee (1d8+4) Space/Reach: 5 ft./5 ft. Special Attacks: Water mastery, drench, vortex Special Qualities: Darkvision 60 ft., elemental traits Saves: Fort +7, Ref +2, Will +1 Abilities: Str 16, Dex 12, Con 17, Int 4, Wis 11, Cha 11 Skills: Listen +3, Spot +4 Feats: Cleave, Power Attack Environment: Elemental Plane of Water Organization: Solitary Challenge Rating: Treasure: None
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| - Hit Dice: 4d8+12 (30 hp) Initiative: +1 Speed: 20 ft. (4 squares), swim 90 ft. Armor Class: 19 (+1 Dex, +8 natural), touch 11, flat-footed 18 Base Attack/Grapple: +3/+6 Attack: Slam +6 melee (1d8+4) Full Attack: Slam +6 melee (1d8+4) Space/Reach: 5 ft./5 ft. Special Attacks: Water mastery, drench, vortex Special Qualities: Darkvision 60 ft., elemental traits Saves: Fort +7, Ref +2, Will +1 Abilities: Str 16, Dex 12, Con 17, Int 4, Wis 11, Cha 11 Skills: Listen +3, Spot +4 Feats: Cleave, Power Attack Environment: Elemental Plane of Water Organization: Solitary Challenge Rating: Treasure: None Alignment: Usually neutral Advancement: 5-7 HD (Medium) Level Adjustment: -
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