rdfs:comment
| - A class level is a character's level in a single class. Class features generally depend on class level rather than character level.
- Class Level is the level of one's specific . Advancing in primes is necessary in order to level class level. The higher one's class level is, the higher their Statistics become, i.e., Strength, Dexterity and Intelligence. As a result, one gains a greater pool of Hit Points and either Mana Points or Stamina. When one's Class Level increases, a short musical fanfare will be played. This fanfare is different from the one that plays whenever a specific skill is leveled.
|
abstract
| - Class Level is the level of one's specific . Advancing in primes is necessary in order to level class level. The higher one's class level is, the higher their Statistics become, i.e., Strength, Dexterity and Intelligence. As a result, one gains a greater pool of Hit Points and either Mana Points or Stamina. These statistics cannot be increased "unevenly". Rather, they all increase simultaneously to a set value that is specific to a class and class level. These values can be found in the tables below. One's primary skills may be seen as "uneven", but this is entirely a matter of opinion and depends on how one plays the game. Class Level is based on the average number of Successes of the three primary skills, not the average of the levels of the skills. Class Level will never be lower than two levels below the highest prime (e.g. Primes of 7, 1, & 1 yield a class level of 5 or 6, not 3). A character with 120,000 successes in one skill (level 12) and 0 successes in each of the other two skills (level 1 and level 1) has an average of 40,000 successes per prime (class level 10). When one's Class Level increases, a short musical fanfare will be played. This fanfare is different from the one that plays whenever a specific skill is leveled.
- A class level is a character's level in a single class. Class features generally depend on class level rather than character level.
|