The Sword of Might (which may or may not be Excalibur; accounts vary) is one of two items offered to potential candidates for the Captain Britain Corps, the other being the Amulet of Right. Supposedly, choosing the Sword signifies that the candidate has chosen the path of violence while the Amulet represents the path of reason.
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| - The Sword of Might (which may or may not be Excalibur; accounts vary) is one of two items offered to potential candidates for the Captain Britain Corps, the other being the Amulet of Right. Supposedly, choosing the Sword signifies that the candidate has chosen the path of violence while the Amulet represents the path of reason.
- A basic weapon, it is not the best artifact to have, but still, a weapon nonetheless. For low-attack heroes (Ranger, Necromancer) it may be necessary in the early game, and extra attack (+10% damage) can be helpful at times. As a starting bonus it is quite ordinary, and more viable for might-oriented factions.
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| - The Sword of Might is one of two items offered to potential candidates for the Captain Britain Corps, the other being the Amulet of Right. Supposedly, choosing the Sword signifies that the candidate has chosen the path of violence while the Amulet represents the path of reason.
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| - [[W:C:marvel:Brian Braddock
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abstract
| - The Sword of Might (which may or may not be Excalibur; accounts vary) is one of two items offered to potential candidates for the Captain Britain Corps, the other being the Amulet of Right. Supposedly, choosing the Sword signifies that the candidate has chosen the path of violence while the Amulet represents the path of reason.
- A basic weapon, it is not the best artifact to have, but still, a weapon nonetheless. For low-attack heroes (Ranger, Necromancer) it may be necessary in the early game, and extra attack (+10% damage) can be helpful at times. As a starting bonus it is quite ordinary, and more viable for might-oriented factions.
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