About: Tros (Final Fantasy X)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

After losing 350 HP, Tros will retreat to opposite side of the chamber. The party can no longer attack (unless the player uses Rikku to toss grenades) but can initiate a Trigger Command called Stand By to recover 50 HP each. Tros will use its Nautilus Charge attack which deals heavy damage. After 350 HP more is lost, the fiend will again retreat. This time Tidus can select Pincer Attack from the Trigger Command menu and tell Rikku to swim in front of Tros, while Tidus swims behind it. It will no longer be able to use Nautilus Charge.

AttributesValues
rdfs:label
  • Tros (Final Fantasy X)
rdfs:comment
  • After losing 350 HP, Tros will retreat to opposite side of the chamber. The party can no longer attack (unless the player uses Rikku to toss grenades) but can initiate a Trigger Command called Stand By to recover 50 HP each. Tros will use its Nautilus Charge attack which deals heavy damage. After 350 HP more is lost, the fiend will again retreat. This time Tidus can select Pincer Attack from the Trigger Command menu and tell Rikku to swim in front of Tros, while Tidus swims behind it. It will no longer be able to use Nautilus Charge.
Strength
  • 10(xsd:integer)
dcterms:subject
equip slot max
  • N/A
Darkness
  • Immune
bestiary
  • 7(xsd:integer)
overkill
  • 600(xsd:integer)
Magic Defense
  • 1(xsd:integer)
Rare Steal
Demi
  • Immune
Agility
  • 12(xsd:integer)
Luck
  • 15(xsd:integer)
threaten
  • Immune
equip ability max
  • N/A
doom
  • Immune
Provoke
  • Immune
equip ability min
  • N/A
Gil
  • 100(xsd:integer)
overkill ap
  • 12(xsd:integer)
common steal
silence
  • Immune
Common Drop
petrify
  • Immune
Confuse
  • Immune
eject
  • Immune
Rare Drop
Drop rate
  • N/A
equip slot min
  • N/A
Evasion
  • 0(xsd:integer)
poison%
  • 0(xsd:integer)
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Defense
  • 1(xsd:integer)
Magic
  • 1(xsd:integer)
Zombie
  • Immune
Name
  • Tros
MP
  • 10(xsd:integer)
Type
  • Boss
AP
  • 8(xsd:integer)
Romaji
  • Torosu
Abilities
  • Attack, Tentacles, Nautilus Charge
zanmato
  • 4(xsd:integer)
Species
sensor
  • Attacks with Nautilus Charge after backing away.
Scan
  • Retreats after the column after taking damage, where it cannot be attacked. Hits all targets with Nautilus Charge on the next turn, inflicting great damage. Use trigger commands to stop it from unleashing Nautilus Charge.
Japanese
  • トロス
PREV
  • Piranha
Accuracy
  • 20(xsd:integer)
HP
  • 2200(xsd:integer)
Release
  • FFX
NEXT
  • Dingo
Death
  • Immune
Location
abstract
  • After losing 350 HP, Tros will retreat to opposite side of the chamber. The party can no longer attack (unless the player uses Rikku to toss grenades) but can initiate a Trigger Command called Stand By to recover 50 HP each. Tros will use its Nautilus Charge attack which deals heavy damage. After 350 HP more is lost, the fiend will again retreat. This time Tidus can select Pincer Attack from the Trigger Command menu and tell Rikku to swim in front of Tros, while Tidus swims behind it. It will no longer be able to use Nautilus Charge.
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