The Commerce Limit File:Commerce Cap.jpg, sometimes called Commerce Cap, is the current maximum gather rate for all resources, i.e., the current maximum amount of basic resources that can be gathered per 30 seconds. It starts at 70 by default. There are various ways to increase this limit, thus accumulate new resources faster. See below for details. Once the gather rate of a particular resource hits the Commerce Limit, production of that resource will begin to 'overflow' with the overflow going to waste (i.e., is lost).
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| - The Commerce Limit File:Commerce Cap.jpg, sometimes called Commerce Cap, is the current maximum gather rate for all resources, i.e., the current maximum amount of basic resources that can be gathered per 30 seconds. It starts at 70 by default. There are various ways to increase this limit, thus accumulate new resources faster. See below for details. Once the gather rate of a particular resource hits the Commerce Limit, production of that resource will begin to 'overflow' with the overflow going to waste (i.e., is lost).
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| - The Commerce Limit File:Commerce Cap.jpg, sometimes called Commerce Cap, is the current maximum gather rate for all resources, i.e., the current maximum amount of basic resources that can be gathered per 30 seconds. It starts at 70 by default. There are various ways to increase this limit, thus accumulate new resources faster. See below for details. Once the gather rate of a particular resource hits the Commerce Limit, production of that resource will begin to 'overflow' with the overflow going to waste (i.e., is lost). Note that Knowledge is not affected by the Commerce Limit, thus will not go to waste until it hits the global limit of 999.
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