Armored Skeletons are Hard Mode enemies found underground, largely (but not entirely) replacing normal Skeletons after defeating the Wall of Flesh. In addition to their high attack, they can also inflict the Debuff "Broken Armor."
Attributes | Values |
---|
rdfs:label
| |
rdfs:comment
| - Armored Skeletons are Hard Mode enemies found underground, largely (but not entirely) replacing normal Skeletons after defeating the Wall of Flesh. In addition to their high attack, they can also inflict the Debuff "Broken Armor."
|
Level
| |
Strength
| |
dcterms:subject
| |
Intro
| - Armored Skeletons are enemies encountered in the DLC Tiny Tina's Assault on Dragon Keep. Wielding swords, they act as heavy melee units.
|
Loot Tier
| |
Mana
| |
Self
| |
Luminance
| |
Related Quests
| |
Stamina
| |
Quickness
| |
Patch Introduced
| |
dbkwik:asheron/pro...iPageUsesTemplate
| |
dbkwik:borderlands...iPageUsesTemplate
| |
dbkwik:terraria/pr...iPageUsesTemplate
| |
Appearances
| - *Tiny Tina's Assault on Dragon Keep
|
Endurance
| |
Game
| |
Name
| |
Character Type
| |
Group Affiliations
| |
See Also
| |
Coordination
| |
XP
| |
Class
| |
Weaknesses
| |
Notes
| - *In True Vault Hunter Mode, Armored Skeletons become "Plated Skeletons." In Ultimate Vault Hunter Mode, they become "Ironclad Skeletons."
*Destroying an Armored Skeleton contributes to the Bone Breaker challenge in the challenge list.
|
Updated
| |
Attacks
| |
Focus
| |
Health
| |
Strategy
| - Armored skeletons are clad in a full suit of armor, which acts as a literal shield against standard weapon damage. However, as a result of their armor, they are vulnerable to corrosive attacks. In lieu of a corrosive weapon, their armor can be blasted off by gunfire. Armored Skeltons have basic melee attacks, like all skeletons, with their heads being a critical hit area. Although, to do critical damage, the helmet must be shot off, and after their head is destroyed, it is common for them to continue fighting until they are completely destroyed.
|
abstract
| - Armored Skeletons are Hard Mode enemies found underground, largely (but not entirely) replacing normal Skeletons after defeating the Wall of Flesh. In addition to their high attack, they can also inflict the Debuff "Broken Armor."
|