About: Feversleep   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Feversleep
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
implemented
  • 10(xsd:double)
secondarytype
  • Serpents
creatureclass
  • Demons
bestiaryclass
  • Magical
senseinvis
  • yes
paraimmune
  • yes
fireDmgMod
  • 65.0
convince
  • --
deathDmgMod
  • 99(xsd:integer)
iceDmgMod
  • 80.0
behaviour
  • Fights in close-combat.
Summon
  • --
actualname
  • feversleep
hpDrainDmgMod
  • 100(xsd:integer)
holyDmgMod
  • 110.0
energyDmgMod
  • 90.0
physicalDmgMod
  • 60(xsd:integer)
MaxDmg
  • ?
earthDmgMod
  • 0.0
bestiarylevel
  • Medium
isboss
  • no
bestiarytext
  • Feversleeps love cool water, and are often seen next to pools or rivers, preferably underground in a dark and dank cavern. They have been seen mainly in Upper Roshamuul and are maybe attracted to ruins of ancients settlements, or may have had another purpose when the ruins were still inhabited. However, no one so far ever ventured to investigate closer, as the feversleeps are a promise of a slow, horrible end in the throes of deathly hallucinations, for all that stay too long in their vicinity.
  • Some of the inquisition reports are the sole information source there currently is concerning the feversleeps. From their brief glimpses of it, the inquisitors surmise a feversleep may be an adolescent form of a terrorsleep, or maybe the decrepit, old age stage at the end of a terrorsleep's days. The only thing that can be said with some certainty is that feversleeps are somehow related to the terrorsleeps, in whose company they are often seen.
  • Feversleeps emit a strange, sweaty heat. When victims draw near, feversleeps often cloak themselves in shadow, becoming invisible, detectable only by their foul stench and a strange weakening effect they have on their prey, distorting their prey's sense of time and draining its powers so they can feed on it.
bestiaryname
  • feversleep
drownDmgMod
  • 100(xsd:integer)
illusionable
  • no
primarytype
  • Dreamhaunters
dbkwik:tibia/prope...iPageUsesTemplate
Article
  • a
Armor
  • 70(xsd:integer)
Name
  • Feversleep
Abilities
  • Melee , yellow poison bomb UE , Sudden Death , Self-Healing .
Exp
  • 4400(xsd:integer)
plural
  • feversleeps
Notes
  • They exist primarily underground, although they may occasionally appear in large groups as a raid on the north-eastern part of Upper Roshamuul.
HP
  • 5900(xsd:integer)
Location
  • Roshamuul Mines , Roshamuul Cistern .
Strategy
  • Compared to the monsters on the Upper Roshamuul surface, feversleep are not a big threat. However, they often appear in large groups and with Terrorsleep. Beware their melee skill reduction because their high health, healing abilities and your low skills will drag the fight on for a long time.
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
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