The Big Sphinx was an large recurring enemy found in Stage 4 of the Beta version of Nemesis 2. This enemy, along with the stage it inhabited were removed from the retail version of the game. Why this enemy, and it's stage were removed from the final version is at this point unknown. Had they been included, they would've been this game's replacement for the Moai. Like most large enemies in Nemesis 2, it is capable of turning about, much like the Statue Guardians earlier in the game. It's weakpoint is it's mouth. This enemy is one of the few that the Fire Blaster weapon works against.
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| - The Big Sphinx was an large recurring enemy found in Stage 4 of the Beta version of Nemesis 2. This enemy, along with the stage it inhabited were removed from the retail version of the game. Why this enemy, and it's stage were removed from the final version is at this point unknown. Had they been included, they would've been this game's replacement for the Moai. Like most large enemies in Nemesis 2, it is capable of turning about, much like the Statue Guardians earlier in the game. It's weakpoint is it's mouth. This enemy is one of the few that the Fire Blaster weapon works against.
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| - The Big Sphinx was an large recurring enemy found in Stage 4 of the Beta version of Nemesis 2. This enemy, along with the stage it inhabited were removed from the retail version of the game. Why this enemy, and it's stage were removed from the final version is at this point unknown. Had they been included, they would've been this game's replacement for the Moai. Like most large enemies in Nemesis 2, it is capable of turning about, much like the Statue Guardians earlier in the game. It's weakpoint is it's mouth. This enemy is one of the few that the Fire Blaster weapon works against.
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