About: Staff of darkness   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A staff of darkness is made by combining a staff of light with a wyrm heart, costing ; the newly created staff will have an initial charge of 50%. The creation process can be undone, although only the wyrm heart will be salvaged. A fully-charged staff degrades for 60,000 charges of combat (a minimum duration of 10 hours of combat) before reverting to a wyrm heart. It can be repaired by 50% by using a staff of light on it - a full recharge costs . The staff can be combined with an augmentor to create an augmented staff of darkness.

AttributesValues
rdf:type
rdfs:label
  • Staff of darkness
rdfs:comment
  • A staff of darkness is made by combining a staff of light with a wyrm heart, costing ; the newly created staff will have an initial charge of 50%. The creation process can be undone, although only the wyrm heart will be salvaged. A fully-charged staff degrades for 60,000 charges of combat (a minimum duration of 10 hours of combat) before reverting to a wyrm heart. It can be repaired by 50% by using a staff of light on it - a full recharge costs . The staff can be combined with an augmentor to create an augmented staff of darkness.
  • Making a staff of darkness requires combining a staff of light with a wyrm heart. Creating the staff leaves it with 50% charges remaining; using the staff of darkness with another staff of light will recharge it by 50%. The creation process can be undone, although only the wyrm heart will be salvaged. The staff will last 10 hours in combat from full charge, and will revert to a wyrm heart once it runs out of charges. This creation/degrade mechanic is shared between its combat triangle equivalents, the Strykebow and the Lava whip.
  • The Staff of darkness is a unique drop from Death strykewyrms. It is a one-handed magic staff requiring 80 Magic to wield. The Staff of Darkness can be used as a Slayer staff to cast the Magic Dart spell. It has stats comparable to Chaotic equipment. The staff has a special rune-saving ability; while wielded, there is a 1/4 (25%) chance that any combat spell cast with this staff will not use up any runes.
Level
  • 85(xsd:integer)
Strength
  • 0(xsd:integer)
dcterms:subject
aspeed
  • Average
store
  • No
low
  • 48000(xsd:integer)
  • 50000(xsd:integer)
Examine
  • Humming with darkness.
  • Is that heart bleeding lava?
Tradeable
  • Yes
  • No
stacksinbank
  • No
mainDamage
  • 0(xsd:integer)
Equipable
  • Yes
degrades
  • 60000(xsd:integer)
  • Yes
  • No
lendable
  • Yes
destroy
  • Drop
disassembly
  • Yes
offAccuracy
  • 0(xsd:integer)
Quest
  • No
Attack range
  • 8(xsd:integer)
offDamage
  • 0(xsd:integer)
mainAccuracy
  • 1924(xsd:integer)
  • 2178(xsd:integer)
kept
  • reclaimable
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
dbkwik:runescapefa...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Category
  • staff
Stackable
  • No
Tier
  • 85(xsd:integer)
Slot
  • Weapon
  • 7200.0
Magic
  • 0(xsd:integer)
Name
  • Staff of darkness
Value
  • 120001(xsd:integer)
Caption
  • A player wielding a Staff of darkness
Members
  • Yes
Weight
  • 2(xsd:integer)
  • 2(xsd:double)
  • 2(xsd:double)
Update
  • Ninja Update – Return of the Wildywyrm
Armour
  • 0(xsd:integer)
Class
  • Magic
Life
  • 0(xsd:integer)
Accuracy
  • 2178(xsd:integer)
ID
  • 34155(xsd:integer)
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