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An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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AttributesValues
rdf:type
rdfs:label
  • Plasma Rifle
  • Plasma rifle
rdfs:comment
  • Property of "A wikia. contributer".
  • __NOEDITSECTION__ This article is a . You can help My English Wiki by expanding it.
  • Plasma rifles or plasma casters are energy based weapons that appear in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout Shelter, Fallout 4, Fallout Tactics and Fallout: Brotherhood of Steel.
  • Plasma rifles or plasma lances are high tech weapons firing superheated bolts of plasma, using clip of extruded, magnetically-doped plastic slugs, which found applications in secret, omniscient organizations.
  • Unlocked by: Trianglium Pyramid
  • File:Huge item PlasmaRifle 01.gif |-| Plasma Rifle Bronze = * 105 Weapon Parts and 1 Portable Fusion Reactor are required to build this in the Weapons Depot. * Each time you build this weapon in the Weapons Depot, your maximum Defense will increase by 5. * If you gain this weapon via any other means, you will not receive the Defense increase.
  • The Plasma Rifle is a weapon featured in Turok 2: Seeds of Evil and Turok: Rage Wars. It is a highly advanced sniper rifle which uses superheated plasma as ammunition and features multiple firing modes.
  • The Plasma Rifle, also referred to as simply Plasma, is a heavy weapon found in Perfect Dark Zero.
  • The plasma rifle is an experimental terran weapon. It could be recovered on Antiga Prime by Nova Terra. While plasma-based weaponry is usually deployed as heavy artillery, the plasma gun allows for significant firepower condensed into a portable form. Due to several safety concerns, Terran Dominion personnel advised only properly trained field agents be allowed to equip these weapons.
  • Also referred to as the "Type-25 Directed Energy Rifle". According to information found on Halopedia, this single-handed (dual wieldable) rifle is 66 cm (26 in.) long, 17.8 cm (7 inches) wide, 37.9 cm (14.9375 inches) tall, and weighs 5.9 kg (13 lbs) Further Storyline information is availible here: Halopedia Information Page (external link)
  • [Source] The plasma rifle was a weapon used in underwater environments by the seatroopers of Darth Krayt's Galactic Empire in 137 ABY.
  • The Demons have also been observed using plasma weaponry. In particular, the Arachnotrons are known to employ one or two plasma repeaters mounted on their cybernetic body frame, while Imps and Barons of Hell seem to be able to manifest single-shot plasma projectiles at will as a part of their natural physiology.
  • The plasma rifle is a weapon used by the Shadow Proclamation. One of these was used by Blackout during his time as a Shadow Proclamation operative. Apparently, Blackout kept his rifle, as he later pointed it at Ynot. However, this was another rifle which was missing a vital component. This was revealed when Xeno tried to scan it in order to copy it.
  • The plasma rifle is a type of plasma weapon in a rifle form. It fires magnetically charged superheated plasma at long ranges. It has been put into use by many different races and organizations. Starfleet Intelligence classified the plasma rifle as an assassin's weapon. The SI version of this weapon in the 23rd century is similar in size to a phaser rifle and is equipped with an electronic sighting system. It had an external cable that connected to a 30-centermeter power pack. (FASA RPG module: Star Fleet Intelligence Manual: Agent's Orientation Sourcebook)
  • The Plasma Rifle seemed to be used as a way to insert the voice card in Lopez in A Slightly Crueler Cruller. The Plasma Rifle is occasionally used by some of the Battle Creek Grunts. It was also used as the main weapon for Lopez's Robot Army, used to attack Blue Team under O'Malley's orders in The Storm. Throughout Season 10, Carolina battles with a pair of Plasma Rifles. In Season 12, Felix is seen with one, revealing that the New Republic doesn't actually pay him in money, but in alien technology.
  • Coridan rebels likewise used plasma rifles during the mid-22nd century. (ENT: "Shadows of P'Jem") The Andorians also made use of hand-held plasma rifles. The Andorian rifles utilized by the Andorian Imperial Guard in the 22nd century fired plasma bursts and had no stun setting. (ENT: "Cease Fire") The Jem'Hadar and the Na'kuhl made use of more advanced high-yield plasma rifles several centuries later. (ENT: "Storm Front"; DS9: "Tacking Into the Wind")
Era
bg
  • Blue
Strength
  • 15(xsd:integer)
Bonus
  • Weapon Long-Range Attack Power +4
Attack
  • 40(xsd:integer)
  • 52(xsd:integer)
dcterms:subject
energy per shot
  • 17(xsd:double)
MaxAmmo
  • 200(xsd:integer)
elemental damage
  • Electric
Row 1 info
  • Rifle
damage per shot
  • 11(xsd:integer)
damage per second
  • 24(xsd:double)
Durability
  • 35(xsd:integer)
Spell
  • +16
Air
  • *
Row 2 info
  • Low
Giftable
  • Giftable
Row 1 title
  • Type
Row 2 title
  • Damage
Cooldown
  • 0(xsd:double)
Row 3 info
Rarity
  • Rare
Row 3 title
  • Users
ammotype
  • Plasma
  • Plasma Energy
manufacturer-title
  • Weapon Type
Rage Wars
  • 250(xsd:integer)
dbkwik:fallout/pro...iPageUsesTemplate
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