About: Shield generator   Sponge Permalink

An Entity of Type : dbkwik:resource/maVqe9TmVl6qeaR8FBVz6g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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  • Shield generator
  • Shield Generator
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  • A Shield generator is the primary defense of any player or alien ship, which health points follow right after the shield is depleted. Once equipped, the ship is covered entirely with the shield depending on the active configuration. Note that when equipping different shield generators, the absorption rate will be altered but shield strength will add up normally.
  • The Federation utilized mercassium, a synthetic composite, in the constructions of their shield generators, a technology they did not share. (DS9: "The Maquis, Part I") If shield strength were to be lowered to a dangerous level, shield emitters could be brought up to full power by taking the shields offline and recharging the emitters. However, as this tactic would leave the ship vulnerable for the duration of the recharge cycle, it was considered extremely dangerous, and was rarely used. (VOY: "Equinox")
  • Shield Generators are commonly deployed as a Support System for Tau Battlesuits, and allow the Battlesuit to survive assaults by heavy ordnance and anti-tank weapons fire. Shield Generators can also be mounted on Tau Drones such as Shield Drones and Shielded Missile Drones, which specialise in using the Shield Generator to protect their master. Ethereals sometimes carry small Shield Generators into battle as a form of personal protection, whilst a Drone Sentry Turret can be upgraded to make use of a Shield Generator.
  • The Shield Generator is the TEC's tactical utility structure, equivalent to the Vasari Nano Weapon Jammer, or the Advent Temple of Renewal. The structure is capable of protecting planets from obliteration, which is always good for your empire's long term survival. Once constructed in a planet's gravity well, it envelops the planet in a "film" of sorts, that one can see if zoomed in. These powerful generators cannot hold out against any onslaught indefinitely, but can buy time to allow a friendly fleet to arrive. Adding multiple Shield Generators doesn't add more defense against planetary bombing, but they can serve as back-up generators in the event that one is destroyed.
  • A shield generator generates a shield around the ship. When the shield diminishes, shield generator gradually regenerates it.
  • Two different types of Shield Generators appear in handheld Metroid Prime games for the Nintendo DS line, Metroid Prime Hunters and Metroid Prime: Federation Force.
  • A Shield Generator is a device intended to create a protective field around an object or area.
  • Shield generators were devices capable of creating deflector shields to protect a starship, starbase, or ground installation. In 2373, Jem'Hadar soldiers erected shield generators around the supply depot they established on Illarh. Gilaad Ben Zoma gathered intelligence about the generators and Starfleet was able to disable them. (STA short story: "What Dreams May Come")
  • Plat Tips: Not a long term strategy since it begins to cost a lot of sacrifices Unending drones usually preferred sacrifice because of resurrection like ability
  • The Shield Generator was a shield Kaiser Vlad placed around the Mining Spider.
  • Shield Generators are Quick Builds on Crux Prime. They can be found in all areas except for the Maelstrom Quarry. They most often require teamwork to construct, as they use 60 Imagination points. The credit for building a Shield Generator goes to the person to finish the quick build and his/her team members.
  • {| style="margin: 0 0 0.5em 1em; border:1px solid silver; background: white; max-width: 210px; float:right; font-size:90%; text-align:left" cellpadding="5" cellspacing="3" ! colspan="2" style="font-size:110%; text-align: center; background:#669999" | |- | colspan="2" align="center" | File:Shield Generator.png |- valign="top" ! style="background:#B3CCCC; width: 75px" | Type | Interactive object |- valign="top" |- valign="top" |- valign="top" |} The Shield Generators are a set of devices which, when charged, regulate the formation of the shield protecting the Illuminary Obelisk.
  • The Shield Generator, also known as a Ward Generator, is a piece of Hylden technology, seen in Blood Omen 2. It was a large Ovoid-shaped metallic object, which had several 'spikes' coming from it, which rapidly rotated whilst in use. The object apparently served to create a "magical shield" which isolated the Hylden from general discovery, by preventing teleportation to the Hylden City.
  • The Shield Generator can provide other towers in its range with Level 1 Force Shield, which blocks projectiles from bloons. The Force Shield has 2 types of defense: Absolute Defense and Passive Defense. The Absolute Defense (AD) means that any attack that hit the shield will get its power lowered, and the Passive Defense (PD) is basically the "HP bar" of the shield. The Level 1 Shield has an AD of 5 (any attack will get its power lowered by 5), and a PD of 15 (If an attack can penetrate the AD, then the shield has 15 HP, which means an attack of 20 HP power will instantly disable the shield). The PD will regenerate by 5 HP each 10 seconds.
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