About: Green Cap Mushroom   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Green Cap Mushroom is the first enemy of the Mushroom species. It has a poison attack which can reach nearby characters, but is also unable to move, similar to Trees. It is the little cousin of the Green Boss Cap Mushroom. It has a immunity to Poison, meaning it is the first enemy with a strength to anything (excluding the obvious Boss's Freeze immunity). Unlike most enemies, the Green Cap Mushroom only attacks when it is attacked. It is quite dangerous to melee fighters, especially Boxers, and should be attacked from a distance, but can be defeated by a Gladiator or Whipper if the player pays attention to them. Due to it's "infinite" range, however, if a character is dangled any distance directly above it, it will fire upwards at a target out of its actual range (20), even when a mele

AttributesValues
rdfs:label
  • Green Cap Mushroom
rdfs:comment
  • The Green Cap Mushroom is the first enemy of the Mushroom species. It has a poison attack which can reach nearby characters, but is also unable to move, similar to Trees. It is the little cousin of the Green Boss Cap Mushroom. It has a immunity to Poison, meaning it is the first enemy with a strength to anything (excluding the obvious Boss's Freeze immunity). Unlike most enemies, the Green Cap Mushroom only attacks when it is attacked. It is quite dangerous to melee fighters, especially Boxers, and should be attacked from a distance, but can be defeated by a Gladiator or Whipper if the player pays attention to them. Due to it's "infinite" range, however, if a character is dangled any distance directly above it, it will fire upwards at a target out of its actual range (20), even when a mele
Head
  • Cap
Attack
dcterms:subject
Drops
head colour
  • 326500(xsd:integer)
Agi
  • 10(xsd:integer)
peak exp
  • 150(xsd:integer)
body colour
  • 999999(xsd:integer)
peak lvl
  • 16(xsd:integer)
ExpAGI
  • 10(xsd:integer)
LV
  • 16(xsd:integer)
dbkwik:danball/pro...iPageUsesTemplate
Gold
  • 80(xsd:integer)
Range
  • 500(xsd:integer)
Movement
  • no movement
Name
  • Green Cap Mushroom
N
  • 1(xsd:integer)
Strong
  • Poison
Exp
  • 150(xsd:integer)
Link
  • Green Cap Mushroom
at
  • 1(xsd:integer)
Species
  • Mushroom Mushroom
Icon
  • Green Cap Mushroom.png
to
  • 26(xsd:integer)
from
  • 6(xsd:integer)
IMG
  • Green Cap Mushroom.png
LP
  • 260(xsd:integer)
Location
  • Forest 1
abstract
  • The Green Cap Mushroom is the first enemy of the Mushroom species. It has a poison attack which can reach nearby characters, but is also unable to move, similar to Trees. It is the little cousin of the Green Boss Cap Mushroom. It has a immunity to Poison, meaning it is the first enemy with a strength to anything (excluding the obvious Boss's Freeze immunity). Unlike most enemies, the Green Cap Mushroom only attacks when it is attacked. It is quite dangerous to melee fighters, especially Boxers, and should be attacked from a distance, but can be defeated by a Gladiator or Whipper if the player pays attention to them. Due to it's "infinite" range, however, if a character is dangled any distance directly above it, it will fire upwards at a target out of its actual range (20), even when a melee character is busy swinging away at it, greatly reducing it's threat level for melees. A ranged character can be dangled above it so the melee(s) attacking it does not get harmed, thus increasing damage output for the team, since ranged characters usually do not deal more damage than melees do. Freeze type weapons will also work against it, especially the Magician's Freeze 2, as the time it takes will help melees somewhat before this enemy immediately attacks again after the Freeze time expires.
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