About: Generic NPC script   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This script will add a little life to your NPCs. They can now move about doing odd jobs, making small talk with other NPCs, sit down & rest, etc... It can add a lot of atmosphere if you add this script to a few NPCs in some busy place like an inn or shop. For example, my Innkeeper, moves about, fiddles with a keg, talks to a patron, switches on a candelabra, uses a crate, takes the odd swig from a bottle, sits down on his chair, looks about the inn, etc... You get the idea. The tasks are just set using a couple of simple function calls in the NPC's OnSpawn file. The tasks may be performed in a circular or random order, during the day or night only, or at a specified time.

AttributesValues
rdfs:label
  • Generic NPC script
rdfs:comment
  • This script will add a little life to your NPCs. They can now move about doing odd jobs, making small talk with other NPCs, sit down & rest, etc... It can add a lot of atmosphere if you add this script to a few NPCs in some busy place like an inn or shop. For example, my Innkeeper, moves about, fiddles with a keg, talks to a patron, switches on a candelabra, uses a crate, takes the odd swig from a bottle, sits down on his chair, looks about the inn, etc... You get the idea. The tasks are just set using a couple of simple function calls in the NPC's OnSpawn file. The tasks may be performed in a circular or random order, during the day or night only, or at a specified time.
dcterms:subject
abstract
  • This script will add a little life to your NPCs. They can now move about doing odd jobs, making small talk with other NPCs, sit down & rest, etc... It can add a lot of atmosphere if you add this script to a few NPCs in some busy place like an inn or shop. For example, my Innkeeper, moves about, fiddles with a keg, talks to a patron, switches on a candelabra, uses a crate, takes the odd swig from a bottle, sits down on his chair, looks about the inn, etc... You get the idea. The tasks are just set using a couple of simple function calls in the NPC's OnSpawn file. The tasks may be performed in a circular or random order, during the day or night only, or at a specified time.
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