About: Dancing Blade   Sponge Permalink

An Entity of Type : dbkwik:resource/LepA5BC7Wq7ufwqxaPtyZg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

See also:

AttributesValues
rdf:type
rdfs:label
  • Dancing Blade
rdfs:comment
  • See also:
  • __NOEDITSECTION__
  • |}
  • Dancing Blade is Marth's side special move in Super Smash Flash 2. The move acts the same way as it does in Super Smash Bros. Brawl; each slash and all the slashs can be angled downwards, upwards, or forward. Dancing Blade is a useful tool for Marth to refresh his other moves, as each hit comes out relatively fast. However, it has lost some of its KOing potential from Brawl. It's useful for horizontal recovery like it was in Melee and is a good at momentum canceling.
  • Dancing Blade (柔剣 Jūken, lit. Gentle Blade in the Japanese version) is a Skill in Fire Emblem Fates.
  • Dancing Blade (Japanese: Marvelous Combination - マーベラスコンビネーション, Maberasukonbineshon) is Marth and Lucina's Side Special Move. It's a unique special move, as it consists of four different attacks chained together; a variety of combos can be performed depending on one's tilt on the joystick for each attack. This makes it one of exceptionally few attacks in the series which relies on this type of input - most attacks require only one direction. It is, however, common in other fighting games. Roy's Double-Edge Dance is similar to Dancing Blade.
Level
  • 5(xsd:integer)
dcterms:subject
mission-used
  • Wandering the Dark
maxnum
  • 7(xsd:integer)
Drops
  • Echo Pain Dancer
store-price
  • No
store
  • No
Blueprint
  • No
mission-gained
  • No
mission-rewarded
  • No
recast
  • 10.0
Rarity
  • Rare
dbkwik:eq2/property/wikiPageUsesTemplate
dbkwik:fireemblem/...iPageUsesTemplate
dbkwik:mcleodgamin...iPageUsesTemplate
dbkwik:sigmastorm2...iPageUsesTemplate
dbkwik:supersmashb...iPageUsesTemplate
Range
  • Up to 5.0 meters
Cast
  • 0.5
Games
  • Super Smash Bros. Brawl
  • Super Smash Bros. 3DS/Wii U
  • Super Smash Bros. Melee
L
  • 5(xsd:integer)
  • 19(xsd:integer)
  • 33(xsd:integer)
  • 47(xsd:integer)
  • 61(xsd:integer)
  • 74(xsd:integer)
  • 84(xsd:integer)
Power
  • 6(xsd:integer)
Name
  • Dancing Blade
wheel
  • Wheel Green Cape.png
won
  • No
DESC
  • An attack made from the side that deals moderate damage and lowers their spell resistances.
extract-name
  • Dancers Darkfire Material
  • Dancers Energy Edge
extract-image
blueprint-amt
  • No
Title
  • Dancing Blade
Duration
  • 10.0
Icon
  • 60(xsd:integer)
  • Icon Flank Attack.jpg
Class
  • Troubador
firstseen
Universe
User
Target
  • Enemy
Categories
  • /
Effect
  • Speed +3, Defense -1
hitbonus
  • 50(xsd:integer)
abstract
  • See also:
  • __NOEDITSECTION__
  • |}
  • Dancing Blade is Marth's side special move in Super Smash Flash 2. The move acts the same way as it does in Super Smash Bros. Brawl; each slash and all the slashs can be angled downwards, upwards, or forward. Dancing Blade is a useful tool for Marth to refresh his other moves, as each hit comes out relatively fast. However, it has lost some of its KOing potential from Brawl. It's useful for horizontal recovery like it was in Melee and is a good at momentum canceling.
  • Dancing Blade (柔剣 Jūken, lit. Gentle Blade in the Japanese version) is a Skill in Fire Emblem Fates.
  • Dancing Blade (Japanese: Marvelous Combination - マーベラスコンビネーション, Maberasukonbineshon) is Marth and Lucina's Side Special Move. It's a unique special move, as it consists of four different attacks chained together; a variety of combos can be performed depending on one's tilt on the joystick for each attack. This makes it one of exceptionally few attacks in the series which relies on this type of input - most attacks require only one direction. It is, however, common in other fighting games. Roy's Double-Edge Dance is similar to Dancing Blade.
is Skills of
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