About: Green Banana   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Inside the temple, it turns into a Mouldy banana if left on the ground too long and becomes useless at this point. Everywhere else it just appears on the ground and acts like a normal banana. If you drop the banana while a NPC or player is standing on it, you don't see it, as it acts like an NPC (which also has yellow name when right-clicked). This is only when in the area where you have to distract the monkey guard (everywhere else it behaves normally like an item).

AttributesValues
rdf:type
rdfs:label
  • Green Banana
  • Green banana
rdfs:comment
  • Inside the temple, it turns into a Mouldy banana if left on the ground too long and becomes useless at this point. Everywhere else it just appears on the ground and acts like a normal banana. If you drop the banana while a NPC or player is standing on it, you don't see it, as it acts like an NPC (which also has yellow name when right-clicked). This is only when in the area where you have to distract the monkey guard (everywhere else it behaves normally like an item).
dcterms:subject
Will
  • 1(xsd:integer)
Agility
  • 2(xsd:integer)
store
  • No
low
  • 0(xsd:integer)
Examine
  • A nearly ripe banana.
Tradeable
  • No
Equipable
  • No
destroy
  • Drop
buyval
  • 750(xsd:integer)
Quest
kept
  • always
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
dbkwik:wizard101/p...iPageUsesTemplate
Stackable
  • No
acquired
  • Bought
Name
  • Green banana
Value
  • 1(xsd:integer)
  • 3(xsd:integer)
vendor
  • Gordon Sumner
dbkwik:recipes/pro...iPageUsesTemplate
Members
  • Yes
Weight
  • 0(xsd:integer)
  • 0(xsd:double)
Update
  • Do No Evil
ImageName
  • Green Banana.jpg
School
  • Balance
ID
  • 20069(xsd:integer)
high
  • 0(xsd:integer)
Release
  • 2010-12-01(xsd:date)
abstract
  • Inside the temple, it turns into a Mouldy banana if left on the ground too long and becomes useless at this point. Everywhere else it just appears on the ground and acts like a normal banana. If you drop the banana while a NPC or player is standing on it, you don't see it, as it acts like an NPC (which also has yellow name when right-clicked). This is only when in the area where you have to distract the monkey guard (everywhere else it behaves normally like an item). It is impossible to get more after the quest, as the Monkey guard continues to stand by the crate of bananas and thwarts any attempt to take any more. Any leftover bananas from luring him to the crate are not taken from the player after the task or the quest is completed. They appear to have no more use after the quest and cannot be eaten.
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