Prerequisites: Air, Earth, or Fire elements (if taken as an Elemental sphere only).Special: You gain Immunity to Electricity. Level – Benefit
* 1 – Lightning Bolt
* 3 – Shocking Ray (as Scorching Ray, but electric)
* 5 – Orb of Electricity (CArc)
* 7 – Chain Lightning
* 9 – Electric Shield (PHB2 Sonic Shield, but Electric)
* 11 – Thunder Field (PHB2)
* 13 – Power Word: Stun
* 15 – Greater Shout, Electric damage and [Electricity] descriptor, not sonic.
* 17 – Lightning Bolt, Maximized, 6 damage per caster level with no maximum
* 19 – Chain Lightning, Quickened
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| - Electricity (3.5e Sphere)
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| - Prerequisites: Air, Earth, or Fire elements (if taken as an Elemental sphere only).Special: You gain Immunity to Electricity. Level – Benefit
* 1 – Lightning Bolt
* 3 – Shocking Ray (as Scorching Ray, but electric)
* 5 – Orb of Electricity (CArc)
* 7 – Chain Lightning
* 9 – Electric Shield (PHB2 Sonic Shield, but Electric)
* 11 – Thunder Field (PHB2)
* 13 – Power Word: Stun
* 15 – Greater Shout, Electric damage and [Electricity] descriptor, not sonic.
* 17 – Lightning Bolt, Maximized, 6 damage per caster level with no maximum
* 19 – Chain Lightning, Quickened
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| - You gain Immunity to Electricity.
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| - Prerequisites: Air, Earth, or Fire elements (if taken as an Elemental sphere only).Special: You gain Immunity to Electricity. Level – Benefit
* 1 – Lightning Bolt
* 3 – Shocking Ray (as Scorching Ray, but electric)
* 5 – Orb of Electricity (CArc)
* 7 – Chain Lightning
* 9 – Electric Shield (PHB2 Sonic Shield, but Electric)
* 11 – Thunder Field (PHB2)
* 13 – Power Word: Stun
* 15 – Greater Shout, Electric damage and [Electricity] descriptor, not sonic.
* 17 – Lightning Bolt, Maximized, 6 damage per caster level with no maximum
* 19 – Chain Lightning, Quickened Substitute: Polarized Ray (as Polar Ray, but electric damage instead) for first unavailable spell except Electric Shield. That gets an Electricity-damaging Fire Shield. Back to Main Page → 3.5e Homebrew → Class Ability Components → Spheres
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