About: Comparison between The Sims 2 and The Sims 3   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

These features in The Sims 3 base game have not existed in any game in The Sims series before: * Seamless neighborhood * Bicycles * Universal clock synchronized in all lots—in The Sims 2, time was frozen on the home lot as long as Sims visited community lots. To avoid exploitation of this, Sims weren't able to learn skills or sleep on community lots. In The Sims 3, Sims can do almost everything regardless of where they are. * Ability to visit other homes * Story progression - non-active households evolve during gameplay (can be turned on or off) * Create-A-Sim features: * Continuous body shapes (muscular/obese) and skin colors * Enhanced facial customization features * Completely customizable hair color, the possibility to have separate hair root, base,

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  • Comparison between The Sims 2 and The Sims 3
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  • These features in The Sims 3 base game have not existed in any game in The Sims series before: * Seamless neighborhood * Bicycles * Universal clock synchronized in all lots—in The Sims 2, time was frozen on the home lot as long as Sims visited community lots. To avoid exploitation of this, Sims weren't able to learn skills or sleep on community lots. In The Sims 3, Sims can do almost everything regardless of where they are. * Ability to visit other homes * Story progression - non-active households evolve during gameplay (can be turned on or off) * Create-A-Sim features: * Continuous body shapes (muscular/obese) and skin colors * Enhanced facial customization features * Completely customizable hair color, the possibility to have separate hair root, base,
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abstract
  • These features in The Sims 3 base game have not existed in any game in The Sims series before: * Seamless neighborhood * Bicycles * Universal clock synchronized in all lots—in The Sims 2, time was frozen on the home lot as long as Sims visited community lots. To avoid exploitation of this, Sims weren't able to learn skills or sleep on community lots. In The Sims 3, Sims can do almost everything regardless of where they are. * Ability to visit other homes * Story progression - non-active households evolve during gameplay (can be turned on or off) * Create-A-Sim features: * Continuous body shapes (muscular/obese) and skin colors * Enhanced facial customization features * Completely customizable hair color, the possibility to have separate hair root, base, highlight, and tip colors * Independent footwear (was attached to legwear in The Sims 2) * Different voice types * Traits * Moodlets * Favorites * Create-A-Style * Ability to adjust lifespan * Ability to turn off aging (possible through cheats in The Sims 2) * All Sims, including townies and NPCs, age as the game progresses * Many new and more enhanced skills * Upgrading ability * Recipes * Sheet music * Skill books at different levels for all skills * Unique books and new literary genres * Different workout abilities * Skill achievements * Rabbit holes - elementary, opaque civic buildings * Skill classes at rabbit holes * Community events at rabbit holes and community lots * Maintaining controls over Sims at school or workplace * Opportunities * Enhanced job features * Job performance options * Dynamic performance criteria (skills, coworkers, assignments) * Raises * Branching careers * Ghost interaction and playable ghosts.
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