This enemy is literally invisible in the water. Its body has the color of the water and its head is only two color values different from it. Only its eyes can be seen throughout the stage. Despite its camouflaging, this doesn't make it any more difficult, as characters still auto-attack them anyway, and their attack power and range is quite low. Status-inducing attacks, which come from Poison, Ice, and Freeze type weapons, will make them visible and work well against them. However, strong Thunder type weapons will allow the player to make short work of them.
Attributes | Values |
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rdfs:label
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rdfs:comment
| - This enemy is literally invisible in the water. Its body has the color of the water and its head is only two color values different from it. Only its eyes can be seen throughout the stage. Despite its camouflaging, this doesn't make it any more difficult, as characters still auto-attack them anyway, and their attack power and range is quite low. Status-inducing attacks, which come from Poison, Ice, and Freeze type weapons, will make them visible and work well against them. However, strong Thunder type weapons will allow the player to make short work of them.
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Head
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Blue
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Attack
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dcterms:subject
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Drops
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head colour
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Agi
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peak exp
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body colour
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peak lvl
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ExpAGI
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LV
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dbkwik:danball/pro...iPageUsesTemplate
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Gold
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Range
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Movement
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Name
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N
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Exp
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Link
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at
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Species
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Icon
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to
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from
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IMG
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LP
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Location
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abstract
| - This enemy is literally invisible in the water. Its body has the color of the water and its head is only two color values different from it. Only its eyes can be seen throughout the stage. Despite its camouflaging, this doesn't make it any more difficult, as characters still auto-attack them anyway, and their attack power and range is quite low. Status-inducing attacks, which come from Poison, Ice, and Freeze type weapons, will make them visible and work well against them. However, strong Thunder type weapons will allow the player to make short work of them.
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