About: Elemental Shroud (Dread Codex Spell)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

You cover undead creature you have animated with a shroud of energy. This energy can be whatever type you wish: acid, cold, electricity, fire, or sonic. Acid shrouds drip with dark, bubbling effluvium; cold shrouds are icy blue and glistening; electricity shrouds crackle with lightning; fire shrouds appear to be molten and burning; and sonic shrouds appear as distortions in the air accompanied by a shrill shriek. The undead is granted +2 turn resistance, +2 natural armor. It inflicts an additional 1d6 points of elemental damage (whatever type is appropriate to the shroud) when it strikes a foe. It also inflicts 1d6 points of damage when touched or when struck by natural weapons. An undead creature may have only one elemental shroud cast upon it at a time.

AttributesValues
rdfs:label
  • Elemental Shroud (Dread Codex Spell)
rdfs:comment
  • You cover undead creature you have animated with a shroud of energy. This energy can be whatever type you wish: acid, cold, electricity, fire, or sonic. Acid shrouds drip with dark, bubbling effluvium; cold shrouds are icy blue and glistening; electricity shrouds crackle with lightning; fire shrouds appear to be molten and burning; and sonic shrouds appear as distortions in the air accompanied by a shrill shriek. The undead is granted +2 turn resistance, +2 natural armor. It inflicts an additional 1d6 points of elemental damage (whatever type is appropriate to the shroud) when it strikes a foe. It also inflicts 1d6 points of damage when touched or when struck by natural weapons. An undead creature may have only one elemental shroud cast upon it at a time.
Comp
  • V, S
Summary
  • Grants undead creatures +2 turn resistance, +2 natural armor, makes them deal extra damage.
dcterms:subject
LVL
  • Sorcerer/Wizard 5
casttime
  • 1(xsd:integer)
dur
  • Permanent
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • Medium
Name
  • Elemental Shroud
SR
  • No
save
  • None
DESC
  • Varies
School
  • Necromancy
tsea
  • ts
Subj
  • Up to one animate dead creature/level
abstract
  • You cover undead creature you have animated with a shroud of energy. This energy can be whatever type you wish: acid, cold, electricity, fire, or sonic. Acid shrouds drip with dark, bubbling effluvium; cold shrouds are icy blue and glistening; electricity shrouds crackle with lightning; fire shrouds appear to be molten and burning; and sonic shrouds appear as distortions in the air accompanied by a shrill shriek. The undead is granted +2 turn resistance, +2 natural armor. It inflicts an additional 1d6 points of elemental damage (whatever type is appropriate to the shroud) when it strikes a foe. It also inflicts 1d6 points of damage when touched or when struck by natural weapons. An undead creature may have only one elemental shroud cast upon it at a time. Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Sorcerer/Wizard Back to Main Page → 3.5e Open Game Content → Sourcebooks → Dread Codex → Spells
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