Skullcrusher 1000, Skullcrusher 15K, Skullcrusher 20K, Skullcrusher 25K, Skullcrusher 28K, Skullcrusher 30K, Skullcrusher 33K, Skullcrusher Ultimate
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rdfs:label
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rdfs:comment
| - Skullcrusher 1000, Skullcrusher 15K, Skullcrusher 20K, Skullcrusher 25K, Skullcrusher 28K, Skullcrusher 30K, Skullcrusher 33K, Skullcrusher Ultimate
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Level
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dcterms:subject
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EquipSlot
| - Head
- Body
- Back Arm
- Back Shoulder
- Front Arm
- Front Shoulder
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Combos
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PartName
| - Crusher
- Skullcrusher
- Skull of the Crusher
- Skullcrusher's Laser
- Skullcrusher's Shoulder
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Sell
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Hits
| - 1(xsd:integer)
- 2(xsd:integer)
- 4(xsd:integer)
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DamageType
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Resistances
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Cooldown
| - 1(xsd:integer)
- 3(xsd:integer)
- 4(xsd:integer)
- 5(xsd:integer)
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EPRegen
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dbkwik:mechquest/p...iPageUsesTemplate
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EP
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Energy
| - 15(xsd:integer)
- 18(xsd:integer)
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loc
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DESC
| - Developed by Joran Koltan. Countless Shadowscythe invaders fell to a single Skullcrusher in the legendary Battle Vidia.
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Bonuses
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Price
| - Skullcrusher 1000 + 1 Galvanized Skull
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Description
| - This weapon uses more energy than standard equimpent of its level.
- Skullcrusher attack. This weapon uses more energy than standard equimpent of its level.
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SpecialEffects
| - 1(xsd:integer)
- Destroyed Fuel Storage Tanks! - inflicts "Fuel Explosions" status; HP DoT for 5 turns
This weapon deals an additional 50% bonus damage when fired.
- "Skull Crushing Headbutt"; Inflicts "Reeling!" status on your enemy; grants "Opponent is Reeling!" status to you
*"Reeling!": "Reeling! [Enemy Name]'s Damage and Defense Lowered!"; enemy gets -8 Boost and -5 Defense per turn for 5 turns*
*"Opponent is Reeling!": "[Player Name]'s Damage and Defense Increased!"; you get +10 Boost and +8 Defense per turn for 5 turns**
: Finishes at -40 Boost and -25 Defense
: Finishes at +50 Boost and +40 Defense
- vs non-customisable mechs/monsters:
*Chance for "Skull Crush! Critical Chance +50!"
vs customisable mechs:
*If Front Arm weapon is present on enemy: "Arm Jacked!!"; "steals" Front Arm from the enemy; enemy can no longer use its Front Arm weapon
*Any time after "Arm Jacked!!": Chance for "[Enemy Name]" is Dizzy! -70 to next attack"; enemy gets -70 Bonus on its next attack
*If Head weapon is present after "Arm Jacked!!": Chance for "Skull Crushed! [Enemy Name] Loses Head!"; enemy's Head weapon is removed, rendering it inoperable
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HP
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IMG
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Damage
| - 23(xsd:integer)
- 27(xsd:integer)
- 29(xsd:integer)
- 32(xsd:integer)
- 33(xsd:integer)
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abstract
| - Skullcrusher 1000, Skullcrusher 15K, Skullcrusher 20K, Skullcrusher 25K, Skullcrusher 28K, Skullcrusher 30K, Skullcrusher 33K, Skullcrusher Ultimate
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