About: Door closer   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A door closer is a type of griefer that likes to prevent players from leaving or entering a building. These players are often viewed as some of the most annoying players in the game. Some of these players find amusement in other's frustration, or they may be helping thwart the macroing problem by trapping bots inside or outside of a specific building. Quite often the griefers would demand unreasonable amounts of money to stop. Before the "pure essence" update, trapping bots using Aubury's door was something of a sport, particularly if they were under attack.

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  • Door closer
rdfs:comment
  • A door closer is a type of griefer that likes to prevent players from leaving or entering a building. These players are often viewed as some of the most annoying players in the game. Some of these players find amusement in other's frustration, or they may be helping thwart the macroing problem by trapping bots inside or outside of a specific building. Quite often the griefers would demand unreasonable amounts of money to stop. Before the "pure essence" update, trapping bots using Aubury's door was something of a sport, particularly if they were under attack.
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dbkwik:darkrunesca...iPageUsesTemplate
abstract
  • A door closer is a type of griefer that likes to prevent players from leaving or entering a building. These players are often viewed as some of the most annoying players in the game. Some of these players find amusement in other's frustration, or they may be helping thwart the macroing problem by trapping bots inside or outside of a specific building. Quite often the griefers would demand unreasonable amounts of money to stop. Before the "pure essence" update, trapping bots using Aubury's door was something of a sport, particularly if they were under attack. Door closers briefly re-emerged in 2012, closing the gate that separated P2P wilderness and F2P wilderness during marathons. This irritated the hundreds of players doing the timed Edgeville marathon, where rewards were based on how fast the marathon is completed. When the event was removed, the door closers went with it.
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