About: Volatile clay pickaxe   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

After the 8 October 2013 bonus experience update, these tools have become much better to use. The player may simply revert and transform the tool until they get the type they want, then recharge that tool. This makes them better than a Proto-tool if you aim to gain a good amount of experience.

AttributesValues
rdf:type
rdfs:label
  • Volatile clay pickaxe
rdfs:comment
  • After the 8 October 2013 bonus experience update, these tools have become much better to use. The player may simply revert and transform the tool until they get the type they want, then recharge that tool. This makes them better than a Proto-tool if you aim to gain a good amount of experience.
Strength
  • 0(xsd:integer)
Version
  • cosmetic
  • bonus
dcterms:subject
aspeed
  • Fast
store
  • 20(xsd:integer)
low
  • No
Examine
  • Your volatile tool wants to mine some rocks.
Tradeable
  • No
stacksinbank
  • No
mainDamage
  • 24(xsd:integer)
seller
  • Rewards mystic
Equipable
  • Yes
alchable
  • No
destroy
  • Drop
disassembly
  • No
offAccuracy
  • 0(xsd:integer)
Quest
  • No
Attack range
  • 1(xsd:integer)
offDamage
  • 0(xsd:integer)
mainAccuracy
  • 110(xsd:integer)
kept
  • reclaimable
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Stackable
  • No
Tier
  • 1(xsd:integer)
Slot
  • Weapon
Magic
  • 0(xsd:integer)
Name
  • Volatile clay pickaxe
Value
  • 21333(xsd:integer)
Caption
  • A player wielding a volatile clay pickaxe.
Currency
  • Stealing Creation Points
Members
  • Yes
Weight
  • 2(xsd:integer)
Update
  • Stealing Creation
Armour
  • 0(xsd:integer)
Class
  • Melee
Image
Life
  • 0(xsd:integer)
Accuracy
  • 110(xsd:integer)
ID
  • 14099(xsd:integer)
  • 29654(xsd:integer)
Style
  • Crush
high
  • No
Release
  • 2008-11-11(xsd:date)
Damage
  • 24(xsd:integer)
Ranged
  • 0(xsd:integer)
Requirements
  • None
abstract
  • After the 8 October 2013 bonus experience update, these tools have become much better to use. The player may simply revert and transform the tool until they get the type they want, then recharge that tool. This makes them better than a Proto-tool if you aim to gain a good amount of experience.
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