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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The player takes control of the holographic Sheriff figure surrounded by four attacking mutants. Mutants will advance at the Sheriff over the course of three turns. Each turn the player rolls 4 dice. Crosshairs mean the player makes a kill. Skulls mean the mutants get one step closer to the Sheriff. If the player kills all four mutants, the Sheriff wins. It's actually pretty hard to lose over the course of a few matches, so it's an easy, if somewhat time consuming, way to make money.

AttributesValues
rdfs:label
  • Tombstones
rdfs:comment
  • The player takes control of the holographic Sheriff figure surrounded by four attacking mutants. Mutants will advance at the Sheriff over the course of three turns. Each turn the player rolls 4 dice. Crosshairs mean the player makes a kill. Skulls mean the mutants get one step closer to the Sheriff. If the player kills all four mutants, the Sheriff wins. It's actually pretty hard to lose over the course of a few matches, so it's an easy, if somewhat time consuming, way to make money.
dcterms:subject
abstract
  • The player takes control of the holographic Sheriff figure surrounded by four attacking mutants. Mutants will advance at the Sheriff over the course of three turns. Each turn the player rolls 4 dice. Crosshairs mean the player makes a kill. Skulls mean the mutants get one step closer to the Sheriff. If the player kills all four mutants, the Sheriff wins. * Win on the first round (4 crosshairs), and you get 10x your stake back, plus the Achievements/Trophy "JACKPOT!". * Win on the second round, you get 4x your stake. * Win on the last, you break even. * Lose, and the Sheriff gets stabbed in the face. Repeatedly. It's actually pretty hard to lose over the course of a few matches, so it's an easy, if somewhat time consuming, way to make money.
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