Effect
| - When HP is 50% or lower, reduces damage taken by 10%, and unit's attack, defense, and mobility +13.
- When HP is 50% or lower, reduces damage taken by 10%, and unit's attack, defense, and mobility +11.
- When HP is 50% or lower, reduces damage taken by 10%, and unit's attack, defense, and mobility +20.
- When HP is 50% or lower, reduces damage taken by 10%, and unit's attack, defense, and mobility +6.
- When HP is 50% or lower, reduces damage taken by 10%, and unit's attack, defense, and mobility +9.
- When HP is 50% or lower, reduces damage taken by 10%, and unit's attack, defense, and mobility +5.
- When HP is 50% or lower, reduces damage taken by 10%, and unit's attack, defense, and mobility +15.
- When HP is 50% or lower, reduces damage taken by 10%, and unit's attack, defense, and mobility +8.
- When HP is 50% or lower, reduces damage taken by 10%, and unit's attack, defense, and mobility +7.
- When HP is 50% or lower, reduces damage taken by 10%, and unit's attack, defense, and mobility +17.
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