About: T2 fighter/bomber   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The T2 Fighter/Bomber units are, as the name implies, both fighter and bomber units combined. Every faction except for the Aeon has a T2 fighter/bomber. The Aeon, instead, have a T2 version of interceptors. UEF and Seraphim Fighter/Bomber units can also find usage in tech 3. When used correctly, they can take on air-superiority fighters and easily rival strategic bombers, which have an insane energy cost.

AttributesValues
rdfs:label
  • T2 fighter/bomber
rdfs:comment
  • The T2 Fighter/Bomber units are, as the name implies, both fighter and bomber units combined. Every faction except for the Aeon has a T2 fighter/bomber. The Aeon, instead, have a T2 version of interceptors. UEF and Seraphim Fighter/Bomber units can also find usage in tech 3. When used correctly, they can take on air-superiority fighters and easily rival strategic bombers, which have an insane energy cost.
Seraphim
  • XSA0202
UEF
  • DEA0202
Cybran
  • DRA0202
dbkwik:supcom/prop...iPageUsesTemplate
abstract
  • The T2 Fighter/Bomber units are, as the name implies, both fighter and bomber units combined. Every faction except for the Aeon has a T2 fighter/bomber. The Aeon, instead, have a T2 version of interceptors. UEF and Seraphim T2 Fighter/Bombers are very generous units by a long shot. You get what you pay for with interceptors, air-superiority fighters, attack bombers, gunships, strategic bombers and other forms of air, but it is important to stress that you get more than what you pay for with UEF and Seraphim T2 Fighter/Bomber units. A single fighter/bomber can do what four interceptors can do, and what four T1 attack bombers can do for less expense, especially in energy consumption. They are equipped with radar as well, and have a slightly better gun range and line of sight than interceptors. When it comes to airspace defense, the performance difference from Tech 1 to Tech 2 is hard to miss. Once you get your first Tech 2 air factory, switch production to fighter/bombers immediately. UEF and Seraphim Fighter/Bomber units can also find usage in tech 3. When used correctly, they can take on air-superiority fighters and easily rival strategic bombers, which have an insane energy cost. The UEF and Seraphim Fighter/Bombers are much more versatile than the Aeon Combat Fighter, being able to serve as both a T2 Fighter and T2 Bomber (which the Aeon lack completely) in a single unit. They are however much more expensive than the Aeon Combat Fighter, making them less cost-efficient for achieving Air Superiority over an Aeon opponent.
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