Wesker's Monster is a monkey-based enemy design that was ultimately rejected during the development of the Nintendo 64 Resident Evil Zero title. It was presented in a 2015 "Developer Diary" video during the production of the GameCube game's 2016 re-release.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
dbkwik:resident-ev...iPageUsesTemplate | |
dbkwik:residentevi...iPageUsesTemplate | |
abstract |
|