About: Tectonic mask (shadow)   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The mask will degrade to a broken state after 100,000 charges of combat. It can be fully repaired using 15 tectonic energy (7% per energy) - stones of binding are not required. Making a shadow-dyed tectonic mask costs .

AttributesValues
rdf:type
rdfs:label
  • Tectonic mask (shadow)
rdfs:comment
  • The mask will degrade to a broken state after 100,000 charges of combat. It can be fully repaired using 15 tectonic energy (7% per energy) - stones of binding are not required. Making a shadow-dyed tectonic mask costs .
  • Unlike the regular mask, however, it does not degrade to dust—it becomes broken when it runs out of charges, and can be repaired with 14 tectonic energy. Every energy added gives the mask an additional 7% charge. Making a shadow dyed tectonic mask costs .
Level
  • 90(xsd:integer)
Strength
  • 0(xsd:integer)
Version
  • broken
  • new
  • used
dcterms:subject
specialchance
  • yes
store
  • No
low
  • 200000(xsd:integer)
Examine
  • A powerful mask from the depths.
  • A powerful mask from the depths. It is in need of repair.
Tradeable
  • No
stacksinbank
  • No
mainDamage
  • 0(xsd:integer)
Equipable
  • Yes
  • No
degrades
  • 100000(xsd:integer)
  • Yes
destroy
  • Drop
disassembly
  • Yes
offAccuracy
  • 0(xsd:integer)
Quest
  • No
offDamage
  • 0(xsd:integer)
mainAccuracy
  • 0(xsd:integer)
kept
  • reclaimable
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 2(xsd:integer)
Category
  • magic helm
Special
  • Rumbling components[5]
Stackable
  • No
Tier
  • 90(xsd:integer)
Slot
  • head
Magic
  • 23(xsd:integer)
Name
  • Tectonic mask
Type
  • power
Value
  • 500000(xsd:integer)
Caption
  • A player wearing the full Tectonic armour set
Members
  • Yes
Weight
  • 2(xsd:double)
Update
  • Treasure Trails Update & Community Tools
Armour
  • 435(xsd:integer)
Class
  • magic
Image
Life
  • 0(xsd:integer)
Accuracy
  • 0(xsd:integer)
ID
  • 33405(xsd:integer)
  • 33406(xsd:integer)
  • 33407(xsd:integer)
high
  • 300000(xsd:integer)
Release
  • 2014-11-17(xsd:date)
Damage
  • 0(xsd:integer)
Ranged
  • 0(xsd:integer)
Requirements
  • 90(xsd:integer)
abstract
  • The mask will degrade to a broken state after 100,000 charges of combat. It can be fully repaired using 15 tectonic energy (7% per energy) - stones of binding are not required. Making a shadow-dyed tectonic mask costs .
  • Unlike the regular mask, however, it does not degrade to dust—it becomes broken when it runs out of charges, and can be repaired with 14 tectonic energy. Every energy added gives the mask an additional 7% charge. Making a shadow dyed tectonic mask costs .
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