About: Crassian warrior   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The crassian warrior is a monster that first appears in the quest A Shadow over Ashdale. It acts as a patrolling guard, which players must avoid. If the warrior comes into contact with the player (it does not react if it 'sees' the player), it will fire an unavoidable and unblockable ranged attack that causes 28,000 damage - enough to cause instant death. However, this does not count as a normal death - the player will respawn with all of their items fully intact in a previously cleared room, even hardcore ironman players. Their attack will, however, consume a sign of life or its variants. They cannot be attacked directly during the quest, and must instead be defeated by activating traps which kill them by pulling levers located strategically within the room they are found in.

AttributesValues
rdf:type
rdfs:label
  • Crassian warrior
rdfs:comment
  • The crassian warrior is a monster that first appears in the quest A Shadow over Ashdale. It acts as a patrolling guard, which players must avoid. If the warrior comes into contact with the player (it does not react if it 'sees' the player), it will fire an unavoidable and unblockable ranged attack that causes 28,000 damage - enough to cause instant death. However, this does not count as a normal death - the player will respawn with all of their items fully intact in a previously cleared room, even hardcore ironman players. Their attack will, however, consume a sign of life or its variants. They cannot be attacked directly during the quest, and must instead be defeated by activating traps which kill them by pulling levers located strategically within the room they are found in.
  • During the quest, it acts as a patrolling guard, which players must avoid as a part of a quest puzzle. If the warrior comes into contact with the player (it does not react if it 'sees' the player), it will fire an unavoidable and unblockable ranged attack that causes 28,000 damage - enough to cause instant death. However, this counts as a "safe" death - the player will respawn with all of their items fully intact in a previously cleared room, even hardcore ironman players. Their attack will, however, consume a sign of life or its variants. They cannot be attacked directly during the quest, and must instead be defeated with traps that are activated by pulling levers located strategically within the room they are found in.
Level
  • 7(xsd:integer)
  • None
Version
  • Quest
  • A Shadow Over Ashdale
  • Post-quest
Attack
  • 5(xsd:integer)
  • N/A
acc magic
  • 0(xsd:integer)
aff magic
  • 0(xsd:integer)
  • 65(xsd:integer)
lifepoints
  • 0(xsd:integer)
  • 1250(xsd:integer)
Examine
  • A powerful crab-like creature.
gemw
  • no
max hit
  • Always hits 28,000
Poisonous
  • 500(xsd:integer)
  • Yes
  • No
max magic
  • 0(xsd:integer)
max spec
  • 28000(xsd:integer)
attack speed
  • 5(xsd:integer)
acc melee
  • 0(xsd:integer)
  • 150(xsd:integer)
aff weakness
  • 0(xsd:integer)
  • 90(xsd:integer)
aff melee
  • 0(xsd:integer)
  • 55(xsd:integer)
max ranged
  • 0(xsd:integer)
Always Drops
  • Nothing
aff ranged
  • 0(xsd:integer)
  • 45(xsd:integer)
Attack style
  • Ranged
  • Melee, Ranged
acc ranged
  • 0(xsd:integer)
slaylvl
  • No
max melee
  • 0(xsd:integer)
  • 25(xsd:integer)
Rarity
  • Common
  • Uncommon
Aggressive
  • Yes
  • No
immune to poison
  • Yes
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dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Speed
  • 0(xsd:integer)
  • 5(xsd:integer)
Defence
  • 5(xsd:integer)
  • N/A
Magic
  • 1(xsd:integer)
  • N/A
Name
  • Coins
  • Copper ore
  • Raw sardine
  • Uncut sapphire
  • Tin ore
  • Raw crayfish
  • Crassian warrior
Weakness
  • None
  • Nothing
immune to stun
  • Yes
  • No
Slayxp
  • No
immune to deflect
  • Yes
  • No
immune to drain
  • Yes
Members
  • No
Quantity
  • 1(xsd:integer)
  • 40(xsd:integer)
Update
  • A Shadow over Ashdale
  • Return to Ashdale & Choose Your Path
Armour
  • 0(xsd:integer)
  • 150(xsd:integer)
ID
  • 19321(xsd:integer)
  • 19322(xsd:integer)
Style
  • melee
Release
  • 2014-04-22(xsd:date)
  • 2014-05-12(xsd:date)
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