Potions of boost appearance/charisma/dexterity/learning/mana/perception/strength/toughness/willpower provide temporary increase in appropriate stat. Observed ranges are 1-3 for cursed, 3-7 for uncursed, 4-7 (or 8?) for blessed. Thus, blessing stat boost potions does not provide a huge difference. Satiation value — 125/100/50 for B/U/C (does not depend on stat).
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| - Potions of boost appearance/charisma/dexterity/learning/mana/perception/strength/toughness/willpower provide temporary increase in appropriate stat. Observed ranges are 1-3 for cursed, 3-7 for uncursed, 4-7 (or 8?) for blessed. Thus, blessing stat boost potions does not provide a huge difference. Satiation value — 125/100/50 for B/U/C (does not depend on stat).
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Desirability
| - Although boost is temporary, it can be useful in tough areas , or if stat is checked for something like talents on level up or Le while handing Bart golden gladius. In some challenge games , DL is heavily manipulated and boost potions are a sign that DL is enough for ring of djinni summoning to drop.
Potions of boost mana are exceptionally useful since they can recharge wands . Cursed potions add 1-3 charges, uncursed 2-6 and blessed ones 3-9 charges for wand dipped into them.
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| - Potions of boost appearance/charisma/dexterity/learning/mana/perception/strength/toughness/willpower provide temporary increase in appropriate stat.
Observed ranges are 1-3 for cursed, 3-7 for uncursed, 4-7 for blessed. Thus, blessing stat boost potions does not provide a huge difference.
The effect of stat boosts decays over time, with first decay being somewhat random and following ones requiring 19 + [stat order in the adom in game screen] — strength's boost decays with 20 turn intervals, toughness's at 24, perception's at 28 and so on. It is possible for boost to go well over 100; although stat still remains capped at 99, this will protect against decay effects.
Satiation value — 125/100/50 for B/U/C .
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abstract
| - Potions of boost appearance/charisma/dexterity/learning/mana/perception/strength/toughness/willpower provide temporary increase in appropriate stat. Observed ranges are 1-3 for cursed, 3-7 for uncursed, 4-7 (or 8?) for blessed. Thus, blessing stat boost potions does not provide a huge difference. The effect of stat boosts decays over time, with first decay being somewhat random and following ones requiring 19 + [stat order in the adom in game screen] — strength's boost decays with 20 turn intervals, toughness's at 24, perception's at 28 and so on. It is possible for boost to go well over 100; although stat still remains capped at 99, this will protect against decay effects. Satiation value — 125/100/50 for B/U/C (does not depend on stat).
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