Attributes | Values |
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rdfs:label
| - Shadowdancer (4e Paragon Path)
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rdfs:comment
| - Prerequisite: Rogue, Trained in Acrobatics
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Requirement
| - You must be wielding a light blade.
- You must be weilding a light blade.
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Level
| - 11(xsd:integer)
- 12(xsd:integer)
- 20(xsd:integer)
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Attack
| |
dcterms:subject
| |
author name
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keyword
| - Weapon
- Teleportation
- Arcane
- Beast
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Hit
| |
actionType
| - Standard Action
- Move Action
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rangemod
| |
dbkwik:dungeons/pr...iPageUsesTemplate
| |
Range
| |
Defense
| |
Special
| - You can use this power any number of times per encounter, with the limitation that you can only use this power to teleport a maximum of 12 squares per encounter.
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date created
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Status
| |
Name
| - Shadowstrike
- Shadow Jump
- Flickering Shadows
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Type
| |
flavor
| - You step back into the darkness, then flit behind your foe, so fast that they see only flickering shadow before your blade finds them.
- You dance so fast that your foe sees only a flickering shadow. You and your spiritshadow strike him down before he sees the shadows assail him.
- Stepping into the shadow, you dance past your foes into the darkness behind them, so fast that all they see is a shadow flitting from darkness to darkness.
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Class
| |
Target
| |
Usage
| |
Owner
| |
Effect
| - Teleport up to 6 squares. This teleportation must begin and end in an area of dim light or darkness.
- Teleport 4 squares before you attack. This teleportation must begin and end in an area of dim light or darkness.
- You and your beast can teleport a combined distance of up to 4 squares. This teleportation must begin and end in an area of dim light or darkness. You can divide this distance between you and your beast as you choose.
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secondaryattack
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miss
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secondarydefense
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secondaryhit
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secondarytarget
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abstract
| - Prerequisite: Rogue, Trained in Acrobatics
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