The necroling is the heritage of all necromancers. Each student of the black arts is required to create a necroling of his own before more potent spells and powers are available to him. The necroling, commonly forgotten by the caster, is then used to guard his laboratory or other precious possessions.
Attributes | Values |
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rdfs:label
| - Necroling (Dread Codex Monster)
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rdfs:comment
| - The necroling is the heritage of all necromancers. Each student of the black arts is required to create a necroling of his own before more potent spells and powers are available to him. The necroling, commonly forgotten by the caster, is then used to guard his laboratory or other precious possessions.
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dcterms:subject
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full at
| - Tiny short sword +11 melee and bite +6 melee
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Will
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Fort
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DEX
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feats
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init
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str
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touch
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CHA
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Grapple
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BAB
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Monster
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sq
| - Damage Reduction 5/good, [[#Smoke Form
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env
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Wis
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dbkwik:dungeons/pr...iPageUsesTemplate
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treas
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Skills
| - Escape Artist +14, Hide +22, Listen +3, Move Silently +14, Search +4, Sense Motive +5, Spot +3
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Speed
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org
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Type
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Align
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con
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flat
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at
| - Tiny short sword +11 melee
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Reach
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cr
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La
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HD
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AC
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Space
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int
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HP
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SA
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ref
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Size
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abstract
| - The necroling is the heritage of all necromancers. Each student of the black arts is required to create a necroling of his own before more potent spells and powers are available to him. The necroling, commonly forgotten by the caster, is then used to guard his laboratory or other precious possessions. Designed so the necromancer can experience the feelings associated with death and rebirth as undead, the necroling is created with the spark of a soul who died unnaturally. The necromancer essentially puts a sliver of the angry soul inside its own tiny sarcophagus (in this case an ink bottle) after imbibing the emotions it experienced at death by way of dreams. The necroling is content to simply exist, holding some perverted sense of gratitude for the necromancer for extending its "life" even in this fashion.
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