Using this ability, Sean and Elliot could negate the abilities of others, and Sean could also negate his own other three abilities. He will use this to control his narrative teleportation and prevent it from exposing his abilities. They could also negate energy forms, for example to weaken offensive attacks or to put out fires. Additionally, they could negate a person's heartbeat, breathing and neurological activity in order to kill, and they could negate a person's skills and natural speed and strength. Memories and thoughts could also be negated, and thus hidden from perception.
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| - Using this ability, Sean and Elliot could negate the abilities of others, and Sean could also negate his own other three abilities. He will use this to control his narrative teleportation and prevent it from exposing his abilities. They could also negate energy forms, for example to weaken offensive attacks or to put out fires. Additionally, they could negate a person's heartbeat, breathing and neurological activity in order to kill, and they could negate a person's skills and natural speed and strength. Memories and thoughts could also be negated, and thus hidden from perception.
- The user can negate anything, undoing the targets (whether power, being, energy/element, etc.) existence at least on temporary/local scale.
- Negation is a suffix that can appear on Magic Items. It provides a moderate magic damage reduction bonus. It can start spawning on items at Item Level 41, but will not be able to spawn on all items until level 42. "Magic Damage" in this case is Fire, Cold, Lightning and Magic Damage (Bone Spells from Oblivion Knights).
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ability to
| - negate, weaken and stop various things
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| - Negating a telekinetic attack
- The Pandora Box contains a "Nullification" that negates anything, whether it'd be physical matter or special abilities.
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| - Using this ability, Sean and Elliot could negate the abilities of others, and Sean could also negate his own other three abilities. He will use this to control his narrative teleportation and prevent it from exposing his abilities. They could also negate energy forms, for example to weaken offensive attacks or to put out fires. Additionally, they could negate a person's heartbeat, breathing and neurological activity in order to kill, and they could negate a person's skills and natural speed and strength. Memories and thoughts could also be negated, and thus hidden from perception.
- The user can negate anything, undoing the targets (whether power, being, energy/element, etc.) existence at least on temporary/local scale.
- Negation is a suffix that can appear on Magic Items. It provides a moderate magic damage reduction bonus. It can start spawning on items at Item Level 41, but will not be able to spawn on all items until level 42. "Magic Damage" in this case is Fire, Cold, Lightning and Magic Damage (Bone Spells from Oblivion Knights).
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