About: Lure (3.5e Monster)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A lure is an aberration whose body is covered in tough, damage resistant scale. It possesses one large, powerful funnel-like maw framed by four large, sharp teeth and festooned with an uncountable amount of smaller ones, a long, powerful tongue situated in the center of the maw. Despite the lack of any jaw structure, a lure's mouth is very muscled and powerful. Its body is scaled and stumpy consisting almost only of their oversized maw, and does not possess limbs although it has six black tendrils that extend behind it and allow it to latch on to or push off from surfaces. Using the adhesive qualities and the structures of their bodies, lures can climb with surprising dexterity. A lure's main body is about 15 inches long and its tendrils extend 2 to 3 feet beyond that. It weighs around 10

AttributesValues
rdfs:label
  • Lure (3.5e Monster)
rdfs:comment
  • A lure is an aberration whose body is covered in tough, damage resistant scale. It possesses one large, powerful funnel-like maw framed by four large, sharp teeth and festooned with an uncountable amount of smaller ones, a long, powerful tongue situated in the center of the maw. Despite the lack of any jaw structure, a lure's mouth is very muscled and powerful. Its body is scaled and stumpy consisting almost only of their oversized maw, and does not possess limbs although it has six black tendrils that extend behind it and allow it to latch on to or push off from surfaces. Using the adhesive qualities and the structures of their bodies, lures can climb with surprising dexterity. A lure's main body is about 15 inches long and its tendrils extend 2 to 3 feet beyond that. It weighs around 10
dcterms:subject
author name
  • Sulacu
full at
  • Bite +6 melee
Will
  • +3
Fort
  • +2
DEX
  • 12(xsd:integer)
feats
init
  • +1
str
  • 15(xsd:integer)
touch
  • 13(xsd:integer)
CHA
  • 10(xsd:integer)
Grapple
  • +0*
adv
  • 4(xsd:integer)
BAB
  • +2
Monster
  • Lure
sq
  • DR 3/-, darkvision 60 ft., immunity to acid, [[#Mimic Shape
env
  • Underground
Wis
  • 11(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
treas
  • 1(xsd:integer)
date created
  • 2008-12-02(xsd:date)
Skills
  • Climb +15**, Disguise +7**, Listen +5, Spot +5
Speed
  • 10(xsd:integer)
Status
  • Completed
org
  • Solitary
Type
  • Aberration
Align
  • Usually chaotic neutral
con
  • 13(xsd:integer)
flat
  • 16(xsd:integer)
at
  • Bite +6 melee
Reach
  • 0(xsd:integer)
cr
  • 3(xsd:integer)
La
HD
  • 3(xsd:integer)
AC
  • 17(xsd:integer)
Space
  • 2(xsd:integer)
int
  • 10(xsd:integer)
HP
  • 16(xsd:integer)
SA
  • [[#Attach
ref
  • +2
Size
abstract
  • A lure is an aberration whose body is covered in tough, damage resistant scale. It possesses one large, powerful funnel-like maw framed by four large, sharp teeth and festooned with an uncountable amount of smaller ones, a long, powerful tongue situated in the center of the maw. Despite the lack of any jaw structure, a lure's mouth is very muscled and powerful. Its body is scaled and stumpy consisting almost only of their oversized maw, and does not possess limbs although it has six black tendrils that extend behind it and allow it to latch on to or push off from surfaces. Using the adhesive qualities and the structures of their bodies, lures can climb with surprising dexterity. A lure's main body is about 15 inches long and its tendrils extend 2 to 3 feet beyond that. It weighs around 10 pounds. A lure is in the same family of aberrations as the mimic and possess the same shape mimicing ability. Lures are greedy creatures and have a profound love for treasure such as gold, art, gems, magic items, and items that are simply valuable. They procure this wealth by assuming the form of something valuable (usually a masterwork weapon) and tricking unwitting adventurers into grabbing or otherwise touching them. Although they behave almost purely in self-interest, lures usually do not kill their victims as contrary to popular belief, they are not carnivorous. They simply leave the victim paralyzed so they can take everything he owns and clear off. Of course, they often forget that their paralyzed and itemless victims are a prime target for other monsters skulking in dungeons.
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