About: Mapping manual/Triggers and movers   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Here we're going to mention the utilities of the func_*, target_* and trigger_* entities. Practical examples such as portals and teleporters are explained in the Creating dynamic features page. func_* entities have a wider variety of game purposes than other entity classes. They're sometimes represented by simple function boxes, though some of them are built out of brushes, patches and models. These constructions are sometimes called "b_models", though for many of them the word "mover" works as well, since they are made to be moving objects in the game world.

AttributesValues
rdfs:label
  • Mapping manual/Triggers and movers
rdfs:comment
  • Here we're going to mention the utilities of the func_*, target_* and trigger_* entities. Practical examples such as portals and teleporters are explained in the Creating dynamic features page. func_* entities have a wider variety of game purposes than other entity classes. They're sometimes represented by simple function boxes, though some of them are built out of brushes, patches and models. These constructions are sometimes called "b_models", though for many of them the word "mover" works as well, since they are made to be moving objects in the game world.
dbkwik:openarena/p...iPageUsesTemplate
abstract
  • Here we're going to mention the utilities of the func_*, target_* and trigger_* entities. Practical examples such as portals and teleporters are explained in the Creating dynamic features page. func_* entities have a wider variety of game purposes than other entity classes. They're sometimes represented by simple function boxes, though some of them are built out of brushes, patches and models. These constructions are sometimes called "b_models", though for many of them the word "mover" works as well, since they are made to be moving objects in the game world. The func_group entity is already explained in the Brush manipulation page. The func_static entity will be explained in the Additional gametype support page [NOTE: both not done yet!!!].
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software