One way to create a link is to create two core unit formations of the same color in the same round. Another is to create an elite or champion unit formation, wait until the unit has the same amount of charge time left as the basic charge time of the core unit, and then form an attack formation of core units in the same color. Linking and fusions are two ways of dramatically increasing the potential damage output of the player's units.
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| - One way to create a link is to create two core unit formations of the same color in the same round. Another is to create an elite or champion unit formation, wait until the unit has the same amount of charge time left as the basic charge time of the core unit, and then form an attack formation of core units in the same color. Linking and fusions are two ways of dramatically increasing the potential damage output of the player's units.
- Linking is a method by which channelers can join together to be stronger than they are separately. It can also be used as a teaching method, because the linked channelers can sense each other's weaves. Women can link to other women, but men can link together only with the aid of women. Two women linked together do not double their strength, but they do enhance it. Thirteen women linked together, even weak ones, can overpower almost any man.
- When a link is formed, there is a one sided connection between Laurie, Cassidy or Smith and the character they link with. This link cannot be broken by any means apart from death, and is not at all weakened with distance. No proximity is needed to form a link, just thinking of the person and desiring some sort of further connection, but there does need to be some sort of existing emotional connection between the two. Once a link exists, the two can communicate telepathically, and the linkee can see much of Laurie, Cassidy or Smith's thoughts and emotions, and thus would know if he or she was endangered. At first, Laurie, Cassidy and Smith can also sense the linkee's thoughts and emotions, but this fades. The linker is strengthened in many ways when near the linkee. However, he or she is al
- Linking is a method of stringing two attacks together to create a combo. It should not be confused with Cancelling. Unlike Cancels, which cancel the recovery frames of the previous attack's animation, linking requires the player to wait for the animation of the first move to finish before completing the input for the second move, which will hit the opponent while they are still in the hitstun of the first attack so that the linked moves will register as a combo. Linking is important as it allows for the creation of combos with a move that cannot cancel into the other. However, linking moves together usually requires a knowledge of both the Frame Advantage and Frame Data of each move, as well as strict timing in order to perform. Because of this, what moves can be linked together is strictl
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ability to
| - form one-sided links with other people
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| - Lee senses a danger to her linker, Laurie
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abstract
| - Linking is a method of stringing two attacks together to create a combo. It should not be confused with Cancelling. Unlike Cancels, which cancel the recovery frames of the previous attack's animation, linking requires the player to wait for the animation of the first move to finish before completing the input for the second move, which will hit the opponent while they are still in the hitstun of the first attack so that the linked moves will register as a combo. Linking is important as it allows for the creation of combos with a move that cannot cancel into the other. However, linking moves together usually requires a knowledge of both the Frame Advantage and Frame Data of each move, as well as strict timing in order to perform. Because of this, what moves can be linked together is strictly dependent on the character itself, and may differ from game to game if the character happens appears in more than one game.
- One way to create a link is to create two core unit formations of the same color in the same round. Another is to create an elite or champion unit formation, wait until the unit has the same amount of charge time left as the basic charge time of the core unit, and then form an attack formation of core units in the same color. Linking and fusions are two ways of dramatically increasing the potential damage output of the player's units.
- When a link is formed, there is a one sided connection between Laurie, Cassidy or Smith and the character they link with. This link cannot be broken by any means apart from death, and is not at all weakened with distance. No proximity is needed to form a link, just thinking of the person and desiring some sort of further connection, but there does need to be some sort of existing emotional connection between the two. Once a link exists, the two can communicate telepathically, and the linkee can see much of Laurie, Cassidy or Smith's thoughts and emotions, and thus would know if he or she was endangered. At first, Laurie, Cassidy and Smith can also sense the linkee's thoughts and emotions, but this fades. The linker is strengthened in many ways when near the linkee. However, he or she is also severely weakened when the linkee is weakened or injured. If all linkees were to be killed, he or she would also die. Laurie currently holds 3 links: one with each of her triplet sisters, Lola and Lee, and one with her boyfriend, Alex Treharne. Smith currently only has one link, with his sister Ariel. It is unknown how many links Cassidy will hold or who she'll form them with.
- Linking is a method by which channelers can join together to be stronger than they are separately. It can also be used as a teaching method, because the linked channelers can sense each other's weaves. Women can link to other women, but men can link together only with the aid of women. Two women linked together do not double their strength, but they do enhance it. Thirteen women linked together, even weak ones, can overpower almost any man.
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