rdfs:comment
| - Deepfreeze is a Shockjaw introduced in Dragons: Rise of Berk.
- DeepFreeze is one of the four worlds that originally debuted at BrickCon 2010. It was created by the Canadian World Builder League team Luptario, and is set in a snow-themed enviorment. It is said to always be cold from the lake effect. Much of the ground is covered in ice, making walking difficult in certain areas. Penguins make DeepFreeze their home, as well as two bears building a snowman, and a Zamboni, which constantly travels around keeping the ice smooth. After all missions are completed, you can put together a rocket in the shape of a Evergreen tree.
- Deepfreeze is the 56th level in Chip's Challenge 1. Deepfreeze contains examples of symmetrical design, with four pink balls bouncing in four directions between the walls on the grid borders and gravel in the center, with four separate sections of ice.
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| - Deepfreeze is the 56th level in Chip's Challenge 1. Deepfreeze contains examples of symmetrical design, with four pink balls bouncing in four directions between the walls on the grid borders and gravel in the center, with four separate sections of ice. Start with the chip to the right, then go to the bottom and fit just through this pink ball; wait [1] now, as it is required and trickier after returning to the slot at [17, 27], and then slide to another chip through the teleport. The southwest section was intended to have only two exits in Lynx, only one of which is reachable when the target green button is pressed, but overriding the same force floor used to enter, number 1 on the east side, will allow easy exit. Walk over the gravel and hide under the southwest chip in the northeast room; Chip will capture this on the way to the exit, but there is [5] to spare which can be spent collecting it among other waits. Enter slot 2 on the south edge of this area to slide towards the toggle wall, take these three chips and then remove chip 8 from its very southeast edge. Follow the pink ball back out and enter slot 2 in the southeast to collect the last chip, then step over the ice that surrounds or surrounded chip 7 and open socket 2 on the right to collect the ice skates. The exit is in the far northeast corner.
- DeepFreeze is one of the four worlds that originally debuted at BrickCon 2010. It was created by the Canadian World Builder League team Luptario, and is set in a snow-themed enviorment. It is said to always be cold from the lake effect. Much of the ground is covered in ice, making walking difficult in certain areas. Penguins make DeepFreeze their home, as well as two bears building a snowman, and a Zamboni, which constantly travels around keeping the ice smooth. The woodland creatures, including Dee the Chickadee, have been forced out of their homes by Maelstrom Beavers, who apparently bite them if they attempt to return. Dee asks players to smash several of them; upon completion, he reveals that Chester the Moose has a more serious problem. Chester is lost in DeepFreeze, and wants to get home. However, because of the slippery ice and snow, he's unable to grip the ground. Figuring that some snowshoes would do the trick, he sends players to collect some from ice cubes along the ground. When they return, he's too cold to travel, and needs something to eat. Players must now smash snowmen and find carrots for Chester, who happily snacks on them before beginning the journey home. After all missions are completed, you can put together a rocket in the shape of a Evergreen tree.
- Deepfreeze is a Shockjaw introduced in Dragons: Rise of Berk.
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