About: Stunning Fist   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Specifics: A character with this feat can attempt a disabling strike with a -4 attack penalty and a -4 damage penalty. If successful, the target must succeed at a fortitude save (DC 10 + 1/2 the attacker's level + the attacker's wisdom modifier) or be held for three rounds. This attack may be used once per day for every four levels of the character.

AttributesValues
rdfs:label
  • Stunning Fist
  • Stunning fist
rdfs:comment
  • Specifics: A character with this feat can attempt a disabling strike with a -4 attack penalty and a -4 damage penalty. If successful, the target must succeed at a fortitude save (DC 10 + 1/2 the attacker's level + the attacker's wisdom modifier) or be held for three rounds. This attack may be used once per day for every four levels of the character.
  • A character with this feat can attempt a disabling strike with a -4 attack penalty and a -4 damage penalty. If successful, the target must succeed at a Fortitude save (DC 10 + 1/2 the attacker's level + the attacker's Wisdom modifier) or be held for three rounds. This attack may be used once per day for every four levels of the character. Constructs and undead are immune to this attack, as are any creatures that are immune to critical hits. Use: Selected
Bonus
  • champion of Torm
  • fighter
Summary
  • Close range spell which stuns the target.
dcterms:subject
debuff
reqfor
Specifics
  • A character with this feat can attempt a disabling strike with a -4 attack penalty and a -4 damage penalty. If successful, the target must succeed at a Fortitude save or be held for three rounds. This attack may be used once per day for every four levels of the character. Constructs and undead are immune to this attack, as are any creatures that are immune to critical hits.
prereq
  • dexterity 13+, wisdom 13+, improved unarmed strike, base attack bonus +8
  • Dex 13+, Wis 13+, Improved Unarmed Strike, base attack bonus +8 or higher.
req
gcd
  • Short
Affects
  • Single opponent
Cooldown
  • 45(xsd:integer)
dbkwik:nwn2/proper...iPageUsesTemplate
dbkwik:regnum/prop...iPageUsesTemplate
Discipline
  • Tricks
Name
  • Stunning Fist
Type
  • General
  • Constant
  • general
DESC
  • A character with this feat can attempt a disabling strike with a -4 attack penalty and a -4 damage penalty. If successful, the target must succeed at a fortitude save or be held for three rounds. This attack may be used once per day for every four levels of the character.
dbkwik:nwn/property/wikiPageUsesTemplate
Duration
  • 23456(xsd:integer)
Use
  • Selected
  • selected. Monks receive this feat for free at first level, even if they do not meet the prerequisites. As well, monks suffer no attack or damage penalties when using this feat and may use it once per day per level. Constructs and undead are immune to this attack, as are any creatures that are immune to critical hits.
Icon
  • ife_stunfist.gif
Class
  • Archer
  • monk
Description
  • Rapid punch to the nose with the hand that holds the bow.
Cost
  • 120140160180200(xsd:double)
Notes
  • Stunning Fist works at Melee range. The Crowd Control was changed from a Cannot attack to a Stun in version 1.7.7. Stunning fist is one of the few Archer crowd controls that has damage, allowing it to bypass Divine Intervention. While the effect is powerful, Archers should remain cautious as they must be in melee range to cast the power, and the effect can be broken by another ally attacking the target. Documented changes *Version 1.10.9 : Removed the random chance portion of the stun. Duration modified to 2-6 s. *Version 1.7.7 : The cannot attack effect has been replaced by the stun effect. *Version 1.0.0 : Duration reduced. Now has a chance of success. Now has a casting time.
Casting
  • 0(xsd:double)
Damage
  • Blunt: 150-200,225-300,300-400,375-500,400-600
Position
  • 3(xsd:integer)
Quote
  • "Gotcha! At this range you won't be able to... THUD"
abstract
  • A character with this feat can attempt a disabling strike with a -4 attack penalty and a -4 damage penalty. If successful, the target must succeed at a Fortitude save (DC 10 + 1/2 the attacker's level + the attacker's Wisdom modifier) or be held for three rounds. This attack may be used once per day for every four levels of the character. Constructs and undead are immune to this attack, as are any creatures that are immune to critical hits. Use: Selected Note: Monks receive this feat for free at 1st level, even if they do not meet the prerequisites. As well, monks suffer no attack or damage penalties when using this feat and may use it once per day per level.
  • Specifics: A character with this feat can attempt a disabling strike with a -4 attack penalty and a -4 damage penalty. If successful, the target must succeed at a fortitude save (DC 10 + 1/2 the attacker's level + the attacker's wisdom modifier) or be held for three rounds. This attack may be used once per day for every four levels of the character. Use: selected. Monks receive this feat for free at first level, even if they do not meet the prerequisites. As well, monks suffer no attack or damage penalties when using this feat and may use it once per day per level. Constructs and undead are immune to this attack, as are any creatures that are immune to critical hits.
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is feats of
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