Before New Habbo came out, the CFH didn't have categories and players mainly described the situation. Space for typing was limited, and as a result of this, players couldn't fully describe the problem and had to paraphrase. Today, players can choose two options for reporting: they can directly report a player they've met during their session, or explain the problem to moderators. Once a category which corresponds to the problem is selected, players describe the problem.
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| - Before New Habbo came out, the CFH didn't have categories and players mainly described the situation. Space for typing was limited, and as a result of this, players couldn't fully describe the problem and had to paraphrase. Today, players can choose two options for reporting: they can directly report a player they've met during their session, or explain the problem to moderators. Once a category which corresponds to the problem is selected, players describe the problem.
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abstract
| - Before New Habbo came out, the CFH didn't have categories and players mainly described the situation. Space for typing was limited, and as a result of this, players couldn't fully describe the problem and had to paraphrase. Today, players can choose two options for reporting: they can directly report a player they've met during their session, or explain the problem to moderators. Once a category which corresponds to the problem is selected, players describe the problem. After the report is sent, an alert goes to all online moderators. A moderator can "pick up" the alert and choose how to deal with it. They can respond to the call by sending an alert with a message on how to deal with it to the sender or go to the room where the call was sent. Alternately, they can pass it onto other moderators or ultimately block the sender from sending any more calls within the next 10 minutes.
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