About: Canine Skulker (Dread Codex Monster)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Summary::This creature was clearly once a living dog, but that time is long past. A pale glow emanates from its eye sockets and whitebrown fur is stuck in scruffy tufts across its mostly skeletal body. Jagged, sharp teeth are bared as the canine growls loudly. Canine skulkers prowl the lands of the living in an eternal hunt for prey. The first skulkers were actual hunting dogs buried with their master. When a lich was slain atop their burial ground, the creature’s necromantic energies seeped into the ground and animated the dogs as skulkers. Since that day centuries past, the canine skulkers have done the only thing they were trained to do — hunt and kill. Their improved mental faculties and special powers are a direct result of the lich energies which accidentally birthed them.

AttributesValues
rdfs:label
  • Canine Skulker (Dread Codex Monster)
rdfs:comment
  • Summary::This creature was clearly once a living dog, but that time is long past. A pale glow emanates from its eye sockets and whitebrown fur is stuck in scruffy tufts across its mostly skeletal body. Jagged, sharp teeth are bared as the canine growls loudly. Canine skulkers prowl the lands of the living in an eternal hunt for prey. The first skulkers were actual hunting dogs buried with their master. When a lich was slain atop their burial ground, the creature’s necromantic energies seeped into the ground and animated the dogs as skulkers. Since that day centuries past, the canine skulkers have done the only thing they were trained to do — hunt and kill. Their improved mental faculties and special powers are a direct result of the lich energies which accidentally birthed them.
dcterms:subject
full at
  • Bite +4 melee
Will
  • +5
Fort
  • +1
DEX
  • 15(xsd:integer)
feats
init
  • +2
str
  • 15(xsd:integer)
touch
  • 12(xsd:integer)
CHA
  • 12(xsd:integer)
Grapple
  • +3
adv
  • 4(xsd:integer)
BAB
  • +1
Monster
  • Canine Skulker
sq
  • Darkvision 60 ft, Low-Light Vision, Scent, Undead Traits
env
  • Any land
Wis
  • 14(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
treas
  • None
Skills
  • Hide +5, Jump +4, Listen +10, Move Silently +10, Search +5, Spot +7, Survival +6*, Swim +3
Speed
  • 40(xsd:integer)
org
  • Pack
Type
  • Undead
Align
  • Always chaotic evil
con
  • —
flat
  • 14(xsd:integer)
at
  • Bite +4 melee
Reach
  • 5(xsd:integer)
cr
  • 4(xsd:integer)
La
  • —
HD
  • 3(xsd:integer)
AC
  • 16(xsd:integer)
Space
  • 5(xsd:integer)
int
  • 10(xsd:integer)
HP
  • 19(xsd:integer)
SA
  • [[#Ghoul Fever
ref
  • +3
Size
  • Medium
abstract
  • Summary::This creature was clearly once a living dog, but that time is long past. A pale glow emanates from its eye sockets and whitebrown fur is stuck in scruffy tufts across its mostly skeletal body. Jagged, sharp teeth are bared as the canine growls loudly. Canine skulkers prowl the lands of the living in an eternal hunt for prey. The first skulkers were actual hunting dogs buried with their master. When a lich was slain atop their burial ground, the creature’s necromantic energies seeped into the ground and animated the dogs as skulkers. Since that day centuries past, the canine skulkers have done the only thing they were trained to do — hunt and kill. Their improved mental faculties and special powers are a direct result of the lich energies which accidentally birthed them.
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