Does not include Ascension & Kingdom bonuses * Visit Ascending & Leveling Troops for more information
Attributes | Values |
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rdf:type
| |
rdfs:label
| - Blade Dancer
- Blade dancer
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rdfs:comment
| - Does not include Ascension & Kingdom bonuses * Visit Ascending & Leveling Troops for more information
- The Blade Dancer class is available to Lyn . The Blade Dancer is a high agility damage class with multiple crowd control skills making them desirable in group situations. Their ability to chain attacks and high speed makes them very adept in one-on-one combat but in exchange for high damage, they lack defense. Blade Dancers use Focus to fuel their abilities and players must pace themselves as this will otherwise run out quickly, leaving them vulnerable for attack.
- Blade dancers are rangers, typically of the two-blade, though not necessarily, whose combat style mimics dance in its grace and its refinement. To a blade dancer, their dual weapons, often blades of some sort, are as two dance partners with whom they train and choreograph constantly. Masters of footwork as well as fencing, blade dancers are as deadly as they are elegant.
- It is easily the most dangerous enemy found in Owzer's mansion, as it will Throw weapons at the party, and as with all Thrown weapons they will ignore Defense and cannot be blocked, and thus will do massive damage, possibly lethal. The longer the battles goes on the stronger the weapons the Blade Dancer will throw. It will also use Blood Dance to heal themselves. Any Blade Dancers the party faces should be defeated first. They are also weak to Poison, so Bio spells will do great damage against them. The easiest and fastest way to kill them is by casting the Rasp spell.
- --> Blade Dancers, are warriors who have taken two-weapon fighting to an entirely new level of combat. They focus on catching foes unaware and dealing mass amounts of damage before the enemy has a chance to react. Length 5 Levels Minimum Level 12
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Level
| |
Attack
| - 1(xsd:integer)
- 6(xsd:integer)
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protection
| |
dcterms:subject
| |
gba normal attack
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author name
| - Lithorendale, The World Traveler
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hard escape
| |
snes other abilities
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used-by
| |
Magic Defense
| |
snes special attack
| |
gba special attack
| |
gba steal
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gba control
| |
morph miss rate
| |
gba steal
| |
gba sketch
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GBA Location
| |
gba prev
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doom
| |
Gil
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DType
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Mana
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gba other abilities
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ios next
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petrify
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magic evasion
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snes steal
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mp kill
| |
Poison
| |
snes normal attack
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gba next
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snes control
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snes sketch
| |
gba bestiary
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Evasion
| |
snes location
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snes steal
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Rarity
| |
hit rate
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ios bestiary
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ios prev
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Critical
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Range
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Defense
| - 3(xsd:integer)
- 60(xsd:integer)
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L
| - 5(xsd:integer)
- 6(xsd:integer)
- 7(xsd:integer)
- 8(xsd:integer)
- 9(xsd:integer)
- 10(xsd:integer)
- 11(xsd:integer)
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